Sculpted by Gentle Giant Studios! Now the Man of Steel can stand watch in your own home with this stunning statue that perfectly captures his DC Comics -The New 52 look. Limited edition of 5,200. Measures approximately 11" tall.
Noteworthy Superman dates to remember...
November 7: Traditionally recognized as the birthday of Martha Kent, Clark Kent's adoptive mother.
November 12: Bob Holiday, Superman/Clark Kent in the broadway musical comedy It's a Bird It's a Plane It's Superman born in 1932.
November 14: Writer Elliot S! Maggin (Last Son of Krypton, Miracle Monday and so much more) born in 1950.
November 16: Harry Lennix, General Swanwick in the 2013 Man of Steel movie, born in Chicago, Illinois in 1964.
November 17: Justice League animated series makes its debut on television in 2001.
November 18: With the release of Superman #75, the nation mourns the death of a hero in 1992.
November 20: Phyllis Thaxter, Martha Kent in Superman: The Movie, born in Portland, Maine in 1921.
November 23: The theatrical film Superman and the Mole Men premieres in 1951, leading to the successful television series.
November 25: Noel Neill, Lois Lane in the Superman Serials and the 1950s The Adventures of Superman TV series, born in Minneapolis, Minnesota, USA in 1920.
November 27: Patricia Marand, Lois Lane in the broadway musical comedy It's a Bird It's a Plane It's Superman, dies from brain cancer in 2008, aged 74.
November 28: Writer and artist Jerry Ordway (Superman) born in 1957.
November 29: Traditionally recognized as the birthday of Jimmy Olsen.
November 30: Writer and artist Keith Giffen (Legion of Super-Heroes) born in 1952.
Two departments at the University of Amsterdam created an interactive world with a Superman avatar using the Unity3D game engine for the Xbox 360 Kinect. Using the existing drivers they mapped the user's movements onto the ones of Superman. The body movements are tracked by the Kinect, the head movements by iWear's gyroscope.
The goal was to create an immersive virtual environment that tracks the movements of the user, that recognizes specific gestures and reacts to these in a natural feeling way. The user gets feedback through a stereo-vision head-mounted screen and stereo audio. We try to achieve this goal by implementing a 3D game that lets the user take control of ISLA-man, a super hero who looks not completely unlike Superman in appearance and behavior. The game setting gives the user a goal to achieve while having the experience. This might commit the user even more to the virtual environment.