Comic-Con@Home Details Revealed

SDCC

Due to COVID-19, plans for the 2020 San Diego Comic-Con have seen the event go from a cancelled physical convention to an online virtual convention made up of more than three-dozen hours of live programming.

According to Forbes.com, Comic-Con International has teamed up with IGN to produce live streams around 34 of the biggest Comic-Con@Home panels, along with other events to take place over the five days starting July 22 until July 26.

Panels will be carried across IGN’s various outlets such as IGN.com, as well as on Comic-Con’s YouTube, Instagram and Twitter sites, and the Comic-Con@Home website.

“It has been a learning and growing experience for all of us, having to shift to a fully digital event this year,” said David Glanzer, Comic-Con International’s chief communications and strategy officer. “IGN completely stepped up and has helped us navigate and finalize this new approach to ensuring our programming goes off without a hitch, is interactive and engaging, and can be seen by everyone.”

The Comic-Con@Home will attempt to recreate much of the actual SDCC experience, including 350 programs, a virtual exhibit floor, the Masquerade cosplay competition, gaming, the Eisner Awards for comic-book creators, and more.

Other IGN programming would include “exclusive interviews, trailer breakdowns, expert analysis, and more. Topics will cover Comic-Con mainstays such as film, TV, comics, gaming, cosplay and collectibles,” according to a release from the organizations.

DC isn’t expected to have a presence at Comic-Con@Home, with the publisher hosting their own online “DC FanDome” virtual event on August 22.