_____________________________________________________________________________ T H E K R Y P T O N I A N C Y B E R N E T _______________________________________________ http://www.ms.uky.edu/~sykes/kc Issue #43 -- October 1997 _____________________________________________________________________________ CONTENTS -------- Section 1: Superscripts: Notes from the Editor The End is in Sight Ratings At A Glance Titles Shipped September 1997 Just the FAQs "What Romances were in Lois's and Clark's Past?" Part III: Superman's Admirers, by David T. Chappell Section 2: News and Notes A *big* look ahead at the coming months in comics and merchandise, Some creator shuffling, TV ratings, Movie news, and a November TNT schedule And Who Disguised As... J.D. Rummel addresses the potential of Superman Blue Heroes Superman and what makes a hero, by Enola Jones Section 3: An Edition of Famous Firsts Yosef Shoemaker helps improve your Superman trivia skills! The Mailbag Section 4: New Comic Reviews The Superman Titles Superman: The Man of Steel #73, by Thomas Deja Superman #129, by David T. Chappell Adventures of Superman #552, by Dan Radice Section 5: New Comic Reviews The Superman Titles (cont) Action Comics #739, by Shane Travis Super-Family Titles Steel #44, by Jeff Sykes Superboy #45, by Rene' Gobeyn Superboy and the Ravers #15, by Jeff Sykes Section 6: New Comic Reviews Super-Family Titles (cont) Supergirl #15, by Thomas Deja Other Superman Titles JLA #12, by Anatole Wilson Superman Adventures #13, by Cory Strode Limited Series Elseworlds' Finest #2, by Douglas Wolk Section 7: New Comic Reviews Limited Series (cont) The Kents #4, by Rene' Gobeyn Annuals and Specials JLA Annual #9, by Anatole Wilson Superman Adventures Annual #1, by Cory Strode Adventures in the DC Universe Annual #1, by Rene' Gobeyn Section 8: After-Byrne Manuscripts of Steel Adventures of Superman Annual #2 and L.E.G.I.O.N. '90 Annual #1, by Denes House The Phantom Zone Tales of Earth-One Superboy's first appearance in Adventure Comics, by Bob Hughes Section 9: Superman: The Animated Series A Brief Episode Guide Episode Reviews "Livewire", by Neil Ottenstein "Speed Demons", by Mike Shields "Action Figures", by Scott Devarney "Mxyzpixilated", by Diane Levitan "Brave New Metropolis", by Scott Devarney "Monkey Fun", by Nathan Bredfeldt Section 10: Sneak Peeks: The Kryptonian Cybernet's Pre-Reviews Spoiler-Free opinions on Legends of the DC Universe #1 STAFF: ------ Jeffery D. Sykes, Editor-in-Chief Shane Travis, Executive Editor: New Comic Reviews Nancy Jones, Executive Editor: Lois and Clark section Neil Ottenstein, Executive Editor: S:TAS section Editors: Chip Chandler Steve Hanes D.M. Simms Joe Crowe Curtis Herink Shane Travis Trevor Gates William O'Hara Steven Younis LEGAL DISCLAIMERS: ----------------- Superman and all related characters, locations, and events are copyright and trademark DC Comics. Use of the aforementioned is not intended to challenge said ownership. We strongly suggest that each reader look to the media sources mentioned within for further information. All original material published in The Kryptonian Cybernet, including but not limited to reviews, articles, and editorials, are copyright 1997 by The Kryptonian Cybernet and the respective authors. Reprinting in any format is expressly forbidden without the permission of The Kryptonian Cybernet and the contributing author. Opinions presented within this issue belong to the authors of the articles which contain them. They should in no way be construed as those of any other particular member of the editorial or contributing staff, unless otherwise indicated. This magazine can be distributed, in whole, freely via e-mail. Should you desire to share this publication with other on-line services, please contact me at sykes@ms.uky.edu for permission. Feel free to advertise subscription information on other on-line services which have internet mail availability. THE KRYPTONIAN CYBERNET is available by e-mail -- to subscribe, send the commands subscribe kc end in the body of an e-mail message to "majordomo@novia.net" (without the quotation marks). The program ignores the subject line of the message. Back issues are available via ftp at oasis.novia.net. These archives can also be reached via the Kryptonian Cybernet Homepage: http://www.ms.uky.edu/~sykes/kc ______________________________________________ SUPERSCRIPTS: Notes from the Editor ------------------------------------ THE END IS IN SIGHT In a recent statement, DCU head honcho Mike Carlin flat admitted that the classic Superman would return in 1998, and that they had always intended on the Electric Blue Superman being a temporary alteration. (Now don't those of you who *bought* the permanence feel a bit silly?) He also indicated that "June '98 seems like a sensible date to aim for..." For those of you who don't know the specifics, the cover date of ACTION COMICS #1 was June 1938. I believe this was the same as the month of publication (unlike today, where the cover date is two months different from the month of publication). If we assume that DC wants to "debut" the classic Superman on exactly the 60th Anniversary, there are then two options: April 1998 (whose books will sport a June cover date), or June 1998 (for obvious reasons). Some new information. Christopher Priest, who writes STEEL and several other titles, is an active participant in the rec.arts.comics.* newsgroups, and recent discussions have included the upcoming 50th issue of STEEL. Priest recently indicated that he's not entirely thrilled with the fact that he's going to have to rework his plans for STEEL just a bit. The reason? STEEL #50 will be taking part in a big Superman crossover, information about which Priest refused to offer up. However, the participation in and of itself clues us into the time frame! Assuming there are no plans to skip a month, STEEL #50 should hit the shelves in early March. This means that the big Superman event will begin no later than March. So the only question is when will it draw to a close? As I understand it, #50 is the only issue of STEEL slated to participate in the crossover. This could be a sign that the crossover will not drag on for months, but may well wrap up in April. Then again, it could just be that STEEL will not be participating in the entire crossover. There's no reason to expect that it should have to -- in fact, there's no reason to expect that Priest should be *forced* to involve Steel, but that's another matter all together... For something as huge as Superman's 60th Anniversary, though, I somehow doubt that we'll only see a month-long crossover. Keep in mind that less important, issue-number-based anniversaries saw crossover events lasting several months. The death, funeral, and return of Superman took around three-fourths of a year. "Dead Again", "The Death of Clark Kent", and "The Trial of Superman" each lasted at least two months. If the crossover doesn't actually begin until March, then I'd bet on June as the month to feature the return of the traditional Superman. Of course, it could all begin in February, making April an ideal finish line. Either way, I'm certain most of us are ready to see what's going to happen. I'm told it will be exceedingly interesting, and perhaps *not* what we might expect. I'll stop babbling here -- have to make room for a *huge* News and Notes this month. Enjoy the new issue! Jeff Sykes, Editor ______________________________________________ RATINGS AT A GLANCE: Titles shipped September 1997 ------------------------------------------------------- Prepared by Shane Travis (travis@sedsystems.ca) Key: ---- Issue -- Issue for which 'Current' Rating and Rank are calculated. The 'Previous' columns refer to the issue immediately prior to this. Rating -- Average Rating, in Shields (maximum rating is 5.0). The number in () indicates how many people submitted ratings. Rank -- The relative ranking of the book among the regularly-published Superman titles. Average -- Average of the ratings for this title over the indicated number of months, based on the book's cumulative average. Each month is weighted equally, regardless of the number of people rating the book that month. If this book is averaged over fewer months than the rest, the number of months is displayed in (). Current Previous Avg (6Mth) Title Issue Rating Rank Rating Rank Rating Rank ----- ----- ------- ------ -------- ------- ------- ------ The Kents 4 4.1(5) -- 4.2(5) -- 4.30 --(4mo) Superman Adv. 13 3.9(4) 1 4.4(7) 1 4.12 1 Superman 129 3.8(7) 2 2.4(13) 10 3.17 6 Steel 44 3.8(2) 3 3.1(4) 5 3.85 2 JLA Annual 1 --- -- --- -- -- --(*) JLA 12 3.4(5) 4 4.1(10) 2 3.67 3 Adv. of Superman 552 3.3(10) 5 2.6(12) 8 3.15 7 Supergirl 15 3.3(6) 6 3.3(6) 3 3.43 4 Elseworld's Finest 2 3.2(5) -- 4.0(7) -- -- -- Action Comics 739 3.0(9) 7 3.2(10) 4 3.23 5 Superboy 45 3.0(7) 8 2.6(7) 7 2.92 9 Adv. in DCU Annual 1 2.8(5) -- --- -- -- -- Sup. Adv. Annual 1 2.7(5) -- --- -- -- -- Man of Steel 73 2.6(7) 9 2.4(12) 9 2.75 10 SB and the Ravers 15 2.1(4) 10 2.9(3) 6 2.93 8 (*) The ranking for JLA ANNUAL #1 is approximate: the two stories within the annual were rated separately. Standing Tall: SUPERMAN ADVENTURES #13 (3.9 Shields) - While not as well received as "The War Within" two-parter, people cheered long and loud for this fun and funny Strange Sports Story. Falling Flat: SUPERBOY AND THE RAVERS #14 (2.1 shields) - Average rating on SATR has fallen 1.6 Shields in two issues. Last month could be blamed on Genesis; Josh Hood's art and an all-over-the-place storyline contribute to this month's slide. On The Rebound: SUPERMAN #129 (+1.4 Shields) - Wow. People hated to see Cyborg come back from being buried in the Wall, but they sure liked the story he had to tell once he got here. Down the Tubes: ELSEWORLDS' FINEST #2 (-0.8 Shields) - Too much story in too few pages was the general comment. Still, a respectable average rating of 3.6 Shields for the two-parter, and a lot of positive comments about this take on the tandem. Information for 'Ratings at a Glance' and the ratings accompanying the monthly reviews of Superman comics are obtained from KC readers. Anyone interested in contributing may contact Shane Travis (travis@sedsystems.ca) and will be added to the monthly mailing-list to receive a Ratings Form. ______________________________________________ Just the FAQs -------------------------------------------------------------------- More Details about Frequently-Asked Questions about the Man of Steel by David T. Chappell (d.chappell@ieee.org) Despite Kal-El's current super-blues, Lois and Clark's romance seems solid and eternal. Over the years, however, Lois has not been the only woman to set her eyes on the Man of Steel. Thus, this month's article will cover the topic of, "What Romances were in Lois's and Clark's Past?" Part III: Superman's Admirers Introduction Even though some women see Clark as strong, handsome, and admirable, it is Superman who has many more admirers. Most of these female fans remain anonymous, but a few of them have been important over the years. The Kryptonian eventually married the woman whom the press called "Superman's Girlfriend." Superman has also had other relationships in his super-guise, not all of which have been exactly pleasant. Previous of my columns in the KRYPTONIAN CYBERNET have covered similar amorous topics. In Late October 1996, I answered, "What Events Led to Lois and Clark's Romance?" Then in March 1997, I covered the question of "What if Lois and Clark Hadn't Married?" Moreover, the last two issues have covered relationships specifically involving Clark and Lois. Amazing Grace During the Legends affair (DC Comics' big 1986-1987 cross-over), the evil Darkseid brought Superman to the home of the darker New Gods. There on Apokolips, Superman fell into the raging fire-pits and lost his memories. Amazing Grace, one of the Dark Lord's followers, used her mind-affecting powers to alter Kal-El's memories. Under her charm, Superman believed himself to be Darkseid's son, and he fell in love with the evil Amazing Grace. At times, Kal-El's seductress seemed to show emotion towards her prey, but it was clear that her sole intention was to use him for her master's plans. For a short time, Superman fought for Darkseid, but the good New Gods eventually restored his true memories. With his love for Amazing Grace gone, the Man of Steel attempted to gain vengeance upon Darkseid but was teleported home by the great schemer. (SUPERMAN #3, ADVENTURES OF SUPERMAN #426, ACTION COMICS #586, Mar 87) Poetically, Amazing Grace later appeared during one of Superman's other romantic encounters (see below). When Darkseid launched a plot against Superman and Wonder Woman, Amazing Grace aided her master by briefly masquerading as the Amazon princess. Though Superman saw through the facade, the deception nearly led to the heroes' downfall. (ACTION #600, May 88) Wonder Woman Kal-El nearly had a romantic relationship with Princess Diana of Themyscira. After their initial meeting in Washington during the Legends affair (LEGENDS #6, Apr 87), physical attraction sparked a brief glimmer of romance between Superman and Wonder Woman. Over subsequent months, the media hyped up their "Romance of the Century." Diana's charm left Superman infatuated with her, and he experienced several intense dreams about the beautiful woman. The two heroes eventually met privately to uncover their true feelings. Though Superman greeted Diana with a passionate kiss, the couple found no real amorous attraction (ACTION #600, May 88). Although no romance ever developed, the two still share a friendship, admiration, and confidence different from Superman's relationship to most fellow heroes. For example, the two heroes met during the time Lois had broken off her engagement with Clark, and Diana encouraged Clark not to give up on his love for Miss Lane (SUPERMAN #118, Dec 96). Maxima News of Superman's heroics have spread throughout the galaxy, especially after his adventures into outer space. In particular, the passionate, fiery Maxima set out to take Kal-El as her mate. As princess of the planet Almerac and future ruler of an interplanetary empire, Maxima would only accept a mate of great strength and physical power. Suspecting that Superman was worthy of contributing his genes to her royal line, Maxima sent a servant along with a simulacrum of herself to investigate further. Upon arriving at earth, however, Maxima's handmaiden Sazu was infuriated by Superman's avoidance of slaying his enemies. Thus, Sazu declared Superman unfit to wed her lady, and she destroyed the synthetic duplicate of Maxima. (ACTION #645, Sep 89) Maxima herself was undeterred, however, and she personally continued towards Earth since "she is drawn to Superman like a tide to the shore!" (ACTION #650, Feb 90) When Maxima finally found her perfect mate and stated her case to ask him to become her consort, Superman declined her offer. Maxima became enraged and used her psychokinetic blasts against the Kryptonian. After a short battle, Maxima's telepathic powers made contact with Superman, and the emotionless aspect that the Eradicator had placed within Kal-El convinced Maxima that he truly was unworthy of her. (ACTION #651, Mar 90) Despite her headstrong, barbaric background, Maxima did eventually join the forces of good. Brainiac conquered her home world of Almerac and encouraged Maxima to ally with him as he moved to conquer Earth as well. Maxima fought alongside Brainiac during the "Panic in the Sky" (Feb to Apr 92) since she considered him as a potential mate, but when she learned of his dangerous insanity, she decided that the best way to save her home was to defeat Brainiac. Thus, Maxima changed sides and effectively lobotomized the green conqueror. Soon thereafter, the alien princess joined the Justice League at the same time as Superman (JLA #61, Apr 92). She fought alongside the JLA against Doomsday and eventually joined the JLA Blue and Gold team (EXTREME JUSTICE) for a while. All during this time, her emotions towards Superman were generally subdued. With a recent, unexplained change of heart, Maxima has resumed her obsession with the Kryptonian. In a sudden shift that leaves the story lacking, Maxima explained, "I've decided to give you another chance to become my life-mate." When she realized that Superman had lost his powers, she immediately left, feeling humiliated. (SUPERMAN: THE WEDDING ALBUM, Dec 96) When she later suspected that Superman had regained his powers, Maxima resumed her quest: "With Superman at my side as royal consort, I could restore the glory of Almerac." Returning to her barbaric instincts, she endangered innocent lives to attract Kal-El's attention. Superman's rejection stirred her ire, and another brief fight ensued. At Superman's insistence, Maxima ended the conflict and apologized to the populace, but she felt only greater anger as a result of the indignity. (SUPERMAN: THE MAN OF TOMORROW #7, Winter 97) When later recruited to join the Superman Revenge Squad, she gave Superman a challenging fight but eventually flew away (SUPERMAN: THE MAN OF STEEL #65, Mar 97). Obsession Dana Dearden was also clearly obsessed with the Man of Steel. The Superman shrine in her home showed pictures, magazines, newspaper clippings, action figures, and other items dedicated to Kal-El, but this was just the edge of her insanity. Dana wanted to get to meet Superman personally, so she planned to do it through Superman's pal, Jimmy Olsen. Dana pretended to befriend Jimmy, and she was attractive enough to easily draw him into her snare. Moreover, Dana carefully planned to share her love with Superman. Her interest in mythology led her to rob a museum, and the magic coins she took granted her the abilities of Greek and Norse gods. Along with the costume she designed for herself, Dana wanted to become a super-heroine. When Dana finally set her plan into motion, she invited Jimmy to her home, only to capture the young man and interrogate him. When Jimmy told her about his signal watch, she rapidly retrieved it from the safe-deposit box. After summoning Superman, she explained to her love that she wanted to be Superwoman, "to be there for [him] every day . . . every night." Kal-El quickly realized the extent of her obsession, but her magic powers led to a brief skirmish. When Dana accidentally harmed innocents, she joined Superman in saving the crew of the oil tanker she damaged. Though it is possible that she survived the tanker's explosion, it seems more likely that it truly was a Fatal Obsession. (ADVENTURES OF SUPERMAN #538, Sep 96) Conclusion Superman's romantic encounters have not generally been as happy as Clark's relationships, though they have often been more unusual. Nonetheless, these in-costume romances are important for what they reveal about Clark and Superman. On one hand, they demonstrate to us readers how Kal-El is same in either guise. On the other hand, they show how the public perceives the man differently by his clothing. Thus, while the great love triangle of Superman comics ended when Clark revealed his secret to Lois, the world still sees Superman as an available bachelor. The "Just the FAQs" column is Copyright (C) 1997 David Thomas Chappell. All rights reserved. Making copies in any format is expressly forbidden without the written permission of the author. ______________________________________________ NEWS AND NOTES -------------- DC recently let everyone in on some of their plans for the next half year, so I'm going to devote a large portion of News and Notes to recapping this information. Some of it will be familiar, as we've mentioned a few of these projects before, but by and large, this is new word on upcoming projects. Most of this information comes from a recent issue of COMIC SHOP NEWS, but additional bits were obtained via Michael Doran's NEWSARAMA. Without further ado: SUPERMAN '98 SUPERMAN AND BATMAN: GENERATIONS, written and illustrated by John Byrne as a sequel-of-sorts to his BATMAN/CAPTAIN AMERICA one-shot. This four-issue prestige-format miniseries presents a reality in which Superman and Batman began their careers in the 1930s. We see how the world we know is drastically altered over the course of sixty years of superheroics, with each issue (focusing one decade in the superheroes' careers) reflecting the superhero style of its era. SUPERMAN FOR ALL SEASONS, a new prestige-format four-issue miniseries by Jeph Loeb and Tim Sale, focuses on Superman's past. This saga, set early in Superman's career, reveals how Clark Kent developed the moral code and maturity that helped make him the greatest hero the world has ever known... Mark Millar and Dave Johnson's SUPERMAN: RED SON focuses on a Superman raised in the Soviet Union, leading to a confrontation with US President Lex Luthor... SUPERMAN RED/SUPERMAN BLUE splits Superman in two as his energy form is ripped apart, forming two superpowered energy beings. The red incarnation is devil-may-care, while the blue version is more somber. The repercussions of this split begin in this one-shot, which will be offered with a 3-D cover, and continue into 1998. The deluxe polybagged version of this book will also reprint the 1953 3-D comic presenting Superman's origin. Mike Carlin confirmed that there would be a great many significant events in the pages of Superman and in special Superman projects to celebrate the hero's 60th anniversary. He also assured everyone that the return of the familiar red-and-blue Superman is definitely coming, and that the Superman team had always planned to bring that familiar costume back. "We have never started a story in Superman without knowing what the punch line was going to be," Carlin said. "We have changed where the ending *was* in the past, but we know where we're going." He added, in discussion of when this change might occur, that "June '98 seems like a sensible date to aim for." (For more information and speculation about the return of the traditional costume and powers, make certain to check out my editorial in Superscripts this month!) JLA/SUPERMAN FAMILY '98 ELSEWORLD'S FINEST: SUPERGIRL AND BATGIRL by Barbara Kesel and Matt Haley is a prestige-format one-shot set in a different world in which there are no Batman and Superman -- "In a world where Superman's rocket carried a lifeless body and James Gordon and his wife died facing Joe Chill, the greatest heroines of a very different DCU struggle to find common ground as they face Luthor and the Joker." The JLA's new lineup will be revealed beginning with the double-sized conclusion to the "Rock of Ages" storyline in December; the new fourteen member League will be unveiled in JLA #16. How much difference can a nail make? You'd be amazed! JUSTICE LEAGUE: THE NAIL shows what happens when a flat tire on the Kents' pickup truck takes Superman out of the JLA line-up. Alan Davis is writing and drawing this three-issue prestige-format Elseworlds series that shows how the smallest events can have major ramifications. (For clarification, it's my understanding that Kal-El *will* play a significant role in this story, hence its inclusion.) SUPERBOY #50 brings back original series creators Karl Kesel and Tom Grummett; Superboy's solo adventures will take an Indiana-Jones-meets- Jonny-Quest-style turn. Recall that "Junior JLA" project we mentioned might be replacing SUPERBOY AND THE RAVERS? Tentative plans are for a two-issue miniseries, JLA: WORLD WITHOUT GROWN-UPS, in which Superboy, Robin, and Impulse must save the day when a villain makes all the adults in the world disappear. This would then set the stage for an ongoing series to debut later in the year. Todd Dezago will write both the miniseries and the ongoing series, while pencilling chores for the mini appear to belong to Humberto Ramos. No artist is set for the ongoing. Mark Evanier and Steve Rude are working together on a JIMMY OLSEN special. Rude told NEWSARAMA that he expects Evanier's script soon, and that DC is hoping to release the special at the 1998 San Diego comic convention, with a special edition designed just for the con. SUPER MERCHANDISE '98 With 1998 being Superman's anniversary, it's logical to expect a ton of new Superman-related merchandise. So it should come as no surprise that a *lot* of the recently announced plans for DC merchandise includes just that. The varied assortment of planned products includes a series of mouse pads based on the "Faces of the DC Universe" cover designs gracing DCU covers in October; a new print project involving Superman; a possible stationery program, including stationery, notepads, bookmarks, and playing cards; new DC magnets; a Superman S-Shield ring; and perhaps a classic Superman watch to accompany the new-design Superman watch released last Spring. New statues include SUPERMAN '98 and a phenomenal KINGDOM COME SUPERMAN STATUE, designed and sculpted by Alex Ross for release later next year. Comic Book Champions will expand their line of collectible-pewter figurines with three new series (three figures per series), including a new Superman edition. The KINGDOM COME novelization is on schedule for March release from Warner Books. The book, which features new paintings and illustrations by Alex Ross and text by Elliot S. Maggin, will expand on the comic book saga. Warner is also producing a full-scale large-cast drama audio production of KINGDOM COME. In January '98, Ty Templeton and John Delany will demonstrate how to draw Batman and Superman in animated style with Walter Foster's HOW TO DRAW BATMAN & HOW TO DRAW SUPERMAN. Upcoming books will also demonstrate how to design and paint animation cells. The SUPERMAN radio drama returns to radio stations around the nation later this year as the classic audio drama is offered in syndication. Those radio programs are also being restored and remastered for DC and cassette release. And in one final merchandise note, I have heard that there is or will be a 60th anniversary Superman calendar, though I have yet to verify this. FINALLY, THE CRISIS COMPENDIUM So how many times have you asked (or been asked) what the Crisis was all about? After all, we use this massive event to denote the Superman which came before from the Byrne revamp which came after... Finally, after years of begging by myriad fans, DC is going to re-release CRISIS ON INFINITE EARTHS in a single, hefty hardcover edition. The maxi-series which reshaped the DC Universe(s) will be collected as a high-end, deluxe edition with enhanced coloring and production values. In addition, this edition will feature an all-new painted cover by Alex Ross based on a design by the series' artist, George Perez. As quoted by NEWSARAMA, "Alex ... asked me if he could paint over my pencils. Now I seldom relinquish my privilege of finishing my own work, but who am I to turn down Alex Ross?" said Perez. "Alex had two stipulations though. He wanted the golden-age Superman on the front part of the cover and he wanted me to draw every character who appeared in the series. I figure that will be about 500-600 characters. Of course, I said YES." Don't look for a trade paperback version of this one, however. DC publisher Paul Levitz explained that the sheer size of the volume would make it "virtually unbindable," and the cost of a slipcased two-volume trade paperback would be quite close to the price of the hardcover... A STERN FAREWELL AND THE WEEZIE SHUFFLE Roger Stern is once again leaving the Superman fold. Stern, currently the writer of SUPERMAN: THE MAN OF TOMORROW, will leave that title following the publication of its tenth issue in early January. Stern cited two primary reasons for his decision, the first being a simple desire to move on. He has been working on one Superman book or another for nearly ten years, and felt it was time to do something else on a regular basis. He also mentioned the erratic publishing schedule of MAN OF TOMORROW. As you'll recall, MOT was designed to fill the so-called "skip weeks." Every now and again, a month will have five Wednesdays, and MOT was intended to fill those fifth shipping dates. However, a rash of special projects (Amalgam, Tangent, and the upcoming New Year's Evil) have recently co-opted those fifth weeks, resulting in a sporadic and indeterminate schedule for MOT. Stern will not leave Superman behind completely, however, as he is finally going to begin work on that Superman Elseworlds story he mentioned to us some time ago. Under a working title of SUPERMAN: A NATION DIVIDED, the story deals with a Superman who was around during the time of the American Civil War. Following Stern's final issue, current SUPERMAN: THE MAN OF STEEL scribe Louise Simonson will take over the writing duties on MOT. However, as she makes this transition, Simonson will also be reducing her role on MOS from writer to co-plotter, as artist Jon Bogdanove takes over scripting duty. This move is designed to give Mrs. Simonson time to pursue some writing projects outside of comics. LET'S PLAY THE RATINGS GAME! Wonder how LOIS AND CLARK is doing, ratings-wise, on TNT? According to numbers from mid-September to early October, L&C averaged a 1.4 rating (or about a million viewers) and a 2.8 share (around 2.8% of the people watching TV were watching L&C). As I understand, these aren't quite the numbers TNT had expected, but they have been higher than expected in the crucial 18-35 year old age range (the group advertisers are most interested in)... The BATMAN/SUPERMAN: WORLD'S FINEST movie on the Kids' WB (on Saturday, October 4) scored a 4.1 rating and a 16 share among kids age 2-11, the highest ever for Kids' WB Saturday morning programming. While we're speaking of the animated series, I should point out that SUPERMAN is still airing twice each Saturday (though I don't know for how long). The first episode remains at 8:30 AM Eastern, but the second episode now airs at 10:00 AM Eastern (THE BATMAN/SUPERMAN ADVENTURES moved to a 9:30 start time). You should, as usual, check local listings for the exact time and date in your area. CINEMATIC SETBACKS It now appears that there will not be *any* appearances by the Man of Steel in movie theaters in 1998. First up, the campaign to have the 1978 Christopher Reeve vehicle, SUPERMAN: THE MOVIE, restored and re-released has apparently come up a bit short. The recent word from MegadethDC@aol.com is that while Warner Brothers *is* restoring the film, it will *not* be released to theaters. Instead, look for a home video release, probably in the VHS, laserdisc, and DVD formats. In SUPERMAN LIVES news, Warner Brothers has announced that filming has been pushed back to the Spring of 1998, effectively ending all hopes of the film's being ready for the Holiday season. Instead, the plans now are for a Summer 1999 release. Why another delay? If you'll recall, Tim Burton tossed Kevin Smith's script shortly after coming on board the project, hiring Wesley Strick for a new version. Word has it that Warner Brothers has rejected Strick's script, and that Strick has been let go from the project. So now the project needs a new screenwriter... What's the bad news about this? Well, Summer 1999 will likely put the film up against the first of the new STAR WARS movies, which will almost certainly destroy everything it competes against that summer. In addition, Marvel Comics has a slew of projects in development, including Fantastic Four, Spider-Man, and X-Men, any one of which could end up hitting theaters before or around the same time as SUPERMAN LIVES. In the end, hiring Tim Burton has led to so many delays that (in my opinion) the film will end up seeing *much* stiffer competition -- not to mention MISSING THE BLASTED ANNIVERSARY! Get it together, WB. And the good news? Two ideas. Hopefully, this rejection of Strick's scripts means that WB is not going to do just whatever Burton says he wants to do. Perhaps this means that they're slowing things down in order to make certain the movie is done right. Who knows? For the second point, the word about SUPERMAN: THE MOVIE not being re-released into theaters came *before* the announcements about the new delays in SUPERMAN LIVES. Maybe, just maybe the absence of a new movie for the 60th Anniversary will cause WB to rethink their decision about the re-release... I MARRIED A FROG-EATIN' CLONE November gives us all a reminder of how not to marry two characters on a popular TV show -- from frog-eating clones to Mike the Angel, you just gotta wonder what the producers of LOIS AND CLARK were thinking... Here's a tentative schedule for November, barring special programming of which I'm not aware. Also note that I'm stopping short, since I don't know yet what TNT's plans are for Thanksgiving weekend. LOIS AND CLARK airs Monday through Saturday at 7:00 PM Eastern on the TNT cable network. Ep# Date Episode Title --- ----- ------------------------------------- 308 11/1 Chip Off The Old Clark 309 11/3 Super Mann 310 11/4 Virtually Destroyed 311 11/5 Home Is Where The Hurt Is 312 11/6 Never On Sunday 313 11/7 The Dad Who Came In From The Cold 314 11/8 Tempus, Anyone? 315 11/10 I Now Pronounce You... 316 11/11 Double Jeopardy 317 11/12 Seconds 318 11/13 Forget Me Not 319 11/14 Oedipus Wrecks 320 11/15 It's A Small World After All 321 11/17 Through A Glass, Darkly 322 11/18 Big Girls Don't Fly 401 11/19 Lord Of The Flys 402 11/20 Battleground Earth 403 11/21 Swear To God, This Time We're Not Kidding 404 11/22 Soul Mates 405 11/24 Brutal Youth 406 11/25 The People v. Lois Lane 407 11/26 Dead Lois Walking ______________________________________________ AND WHO DISGUISED AS... --------------------------------------------------------- A Column of Opinion by J.D. Rummel (rummel@creighton.edu) I don't follow the fanzines and newsgroups like many of you, but even so, it would be hard to miss the wailing that has been going on about the "new Superman." (For a comic book guy, that is. I'm sure George F. Will is oblivious.) Lots of people have been decrying him, saying, "he's not Superman," and going around with what I can only imagine are puffed-out lips, or angrily cursing the comic Gods. Well, the sixtieth anniversary is upon us, and there should be no doubt that the blue guy we've been reading about is gonna go away. For the big six-oh you better believe that classic cape is not far off. Not that anybody with even half of my cynicism thought blue-boy was gonna last. As I stated earlier in this space, he was just a marketing ploy. Now, however, I think he could be a lot more. Our fearless leader, Jeff "Devil's Advocate" Sykes, urged us a couple of issues back to give DC a break. He said they were attempting something different, and that we should applaud them. Well, I have to agree with him. Whatever it was, whether experiment, marketing device, or drunken bet gone way too far, I think it has been a good thing. In fact, I kind of like the "New Blue." I've started to enjoy reading him, even though Superman is a terrible name for this incarnation. Let's face it, he is an electrical freak of comic book physics, not a superman. Blue Bolt, Cobalt, those are better names for this figure. But even so, it was entertaining watching him manipulate energy fields to accomplish his super-deeds. And yes, I also like his costume and all the drawings of crackling energy. Add to this the fact that most of us, including the star, haven't a clue what his limits are, and there is a lot to like. I mean, who among us can't predict what the real Superman would do in a crisis? C'mon, it's been six decades! Any one of us could be Superman. We've been reading the manuals for years. "He'll use heat vision here," our inner voice says; when danger hurtles at an innocent, we know he'll use his body as a shield. Anybody out there remember Dr. Solar, the Man of the Atom? No, not the new guy being done by Valiant comics. They are not doing the Man of the Atom. By their own admission they are doing "The Adventures of God" comics. Last time I enjoyed that type of approach was back when Murphy Anderson was drawing the Spectre. No, I'm talking about the guy from Gold Key comics in the sixties. They featured Dr. Raymond Solar, a guy who survived exposure to the sort of radiation that we all know drops real folk in their tracks. Solar was a very cool hero. He was able to control his atomic structure, and... oh, heck, I have no clue what his limits were. He was always pulling new powers and tricks out of his butt. But he wasn't God, and it was very exciting watching him display new uses for his _energy_ powers. The Solar that I loved, with his above average (especially for the sixties) adherence to science and his painted covers went away some time in the seventies, but this guy reminds me of him a lot. The major reason we all read this new character is because he is a chapter in the Superman mythos. The major reason we don't like him is because he isn't really Superman. So, here's what I think DC should do: Restore the original, true Superman (as they were going to do all along) but keep the new blue guy as a secondary character. Think about it! The possibilities are innumerable: He could have an identity crisis, insisting that he is the real Superman, the writers could poke fun at the Spider-man clone farrago, explore the essence of Superman, and maybe spin off this character into his own series. They have invested a lot of time and creativity and I think he should get a shot at finding his own depth. Think about it DC. Hey, I won't even charge you guys for the idea, just put up one of those tags that gives me a credit, or make me his new-found buddy as he seeks to rebuild his life. I'll send a nice picture of myself for the artist to reference. Away! And Who Disguised As... is copyright 1997 by J. D. Rummel. Its contents may not be reproduced in any format without the written permission of the author. ______________________________________________ HEROES ------------------------------------------ by Enola F. Jones (sj1025@gte.net) This world needs heroes. People find heroes in sports figures or entertainment stars. Some of us find heroes in our religion and in history. Others find their heroes in the comics. Superman has always been one of my heroes. Lois Lane was another. Perhaps I liked her because of her humanity and toughness, two qualities I didn't always find together even in real life. She seemed the perfect foil to Superman, who could do ANYTHING. Now it's a bit different. Superman Blue is radically different. Now he can no longer do anything, but he is more visually intense. Lois Lane is also different. She is much more human and also much more feminine. She is a bigger hero to me than Superman now. I have a five-year-old daughter. She is barely reading, but she loves looking at the pictures in the books I read every week. When she got done reading one, she asked, "Mommy, do we have a Superman in real life?" I told her yes. He can't fly or zap people. He can't see through walls or enable bullets to bounce off his chest. But we have a real life Superman. Instantly she grinned. "It's Daddy, isn't it?" I told her it was. Tereasa's wise response: "I knew it was. He's my hero, too." Tereasa knows that Superman won't come flying off the page to solve her problems. At that young age, she knows that life doesn't work like that. Pretending is fine, and she does a lot of that, but real heroes don't fly under their own power, and real people are very vulnerable to bullets. Her biggest hero is her Dad, and at her age, that is the way it should be. What makes a hero? Superman shows us. His costume may change, his powers may change, even his corporeality may change, but what he is does not change. He may now be energy, but in the ways that matter he is still more human than many humans. What do I mean by that? Superman is a moral person. He is full of compassion. When someone hurts, he wants to fix it. When someone threatens someone else, he wants to make them stop. When what is morally right is threatened, he swings into action to protect and make it right. This is a very simplified explanation, but an accurate one. Superman has consistently been portrayed as defender, protector, and sometimes judge. He has also shown an acute awareness of his own foibles and limitations. The only exception I see to this is when he is now-powerless Clark Kent. He keeps reacting to situations as though Clark were still super. (Remember the potholder incident last month?) I keep chalking that up to inexperience and hoping that we'll see even more of this, as this is one of the few slapstick moments in Superman Blue. But as Superman, he is highly aware of what he can and cannot do. This limitation adds an extra element of humanity to a character that is larger than life. What makes a hero? Not powers or a fancy costume. Not money or position. Not fame or the lack thereof. What makes a hero is what a person is inside: compassion, morality, and a willingness to put others first. Those with these qualities, whether fictional or in real life, are heroes. This world desperately needs heroes, and I am glad Superman is one of them. ______________________________________________ AN EDITION OF FAMOUS FIRSTS ----------------------------------- by Yosef Shoemaker INTRODUCTION: Although it is common knowledge that Superman, Lois Lane and Clark Kent first appeared in ACTION COMICS #1 [1938], and that by then they were already print journalists, there are other noteworthy "firsts" in the Superman mythos that an aficionado might find to be of interest. This is a compilation of such famous [pre-Byrne Superman] firsts. The notes indicate if, historically, the first was in a different medium. All years for comic books refer to cover dates, except perhaps for ALL-STAR COMICS #7. I owe an incalculable debt of gratitude to Michael S. Fleisher's SUPERMAN ENCYCLOPEDIA, as well as acknowledgments to the following: the history presented on the "Superman Homepage;" the English version of the Spanish Superman Homepage; E. Nelson Bridwell's introductions to the 1971 "Superman: From the 30's to the 70's" and the 1981 "Superman and His Incredible Fortress of Solitude;" the WIZARD price guide; Gary Grossman's SUPERMAN: CEREAL TO SERIAL." * Krypton first named: SUPERMAN #1 [1939] * Jor-El and Lara first seen and named: SUPERMAN #53 [1948] NOTE: Superman's father was mentioned, unseen and unnamed, in ACTION COMICS #1 [1938], described as a "scientist." [By the way, Jor-El and Lara first met on 71 Belyuth 9995, and were married on 47 Ullhah 9997. If memory serves, Kal-El was born on 35 Eorx 9998. Kryptonian civilization was 10,000 years old when Krypton exploded.] * Superman first encountered Kryptonite, and first learned that he was born on Krypton: SUPERMAN #61 [1949] NOTE: Historically, it was the comic strip that first named Superman's home planet ["Krypton"] and parents ["Jor-L and Lora."] In the 1942 novel by George Lowther, they were called "Jor-el and Lara." Superman was given the name "Kal-el." In the comics, the name KAL-EL for Superman does not appear until SUPERMAN #113 [1957]. Also, it was the radio show that first featured Kryptonite, in 1945. In a story reprinted in SUPERBOY #165 [1970], SuperBOY first encounters Kryptonite. * Jonathan Kent first named [as "Jonathan"] in a Superman story: ACTION COMICS #158 [1951] * Martha Kent first named [as "Martha"] in a Superman story: SUPERMAN #74 [1952] [According to "The Superman Homepage," it was in ACTION COMICS #158] NOTE: In ACTION COMICS #1, it was an unnamed "passing motorist" who found Kal-El's rocket. In SUPERMAN #1 [1939], it was a couple; the wife's name was "Mary." Superman's adoptive father was given the name "John" in SUPERMAN #53, and the "Mary" name was repeated. E. Nelson Bridwell stated that the names "Jonathan and Martha" first originated with SuperBOY. Bridwell was undoubtedly referring to ADVENTURE COMICS #149 [1950] for the name Jonathan Kent and SUPERBOY #12 [1951] for the name Martha Kent. These Superboy stories BOTH proceeded the Superman stories listed above. In both the Lowther novel and the 1950's TV show, they were called "Eben and Sarah." According to an issue of Amazing World of DC Comics, in the 1948 serial, they were "Eben and Martha." * Jimmy [Olsen] the "office boy" first appeared: SUPERMAN #13 [1942] * Jimmy Olsen's signal watch first appeared: JIMMY OLSEN #1 [1954] * Editor [Perry] White first appeared: SUPERMAN #7 [1940] * Daily Planet first named: SUPERMAN #4 [Spring 1940]. ACTION COMICS #23 [April 1940], which came out at or around the same time, also featured the new name Daily Planet. NOTE: Historically, it was the radio show that first contained the names "Perry White" and "Daily Planet." E. Nelson Bridwell stated that "Jimmy the office boy" in the comics was seized upon by the radio show, who made "Jimmy Olsen" a character. The full name "Jimmy Olsen" first appears in SUPERMAN #15 [1942]. An office boy first appeared in ACTION COMICS #6 [1938]; he became Jimmy Olsen. The full name "Perry White" first appears in SUPERMAN #10 [1941]. By the 290's [c.1975], Inspector Henderson and Professor Pepperwinkle had begun appearing in SUPERMAN. Historically, both had first appeared in the 1950's TV show. Inspector Henderson subsequently appeared on LOIS AND CLARK. [This is the token post-Byrne reference.] * Metropolis first named: ACTION COMICS #16 [1939] * Fortress of Solitude first named: SUPERMAN #58 [1949] NOTE: Ever since SUPERMAN #17 [1942], a mountain hideaway had been mentioned. * Standard Version ARCTIC Fortress of Solitude first appears: ACTION COMICS #241 [1958] NOTE: In SUPERMAN #58 [1949], the Fortress was described as being in "polar wastes," although Luthor discovers Superman's hideaway in the MOUNTAINS in SUPERMAN #81 [1953]. In 1971, E. Nelson Bridwell stated that Luthor's discovery of the hideaway prompted its movement to the Arctic. In 1981, he basically removed these two stories from regular continuity. * Superboy first appeared: MORE FUN COMICS #101 [1945] NOTE: This was the first time that it was stated that Clark Kent grew up in a small town. The name Smallville first appeared in SUPERBOY #2 [1949]. * Lana Lang first appeared: SUPERBOY #10 [1950] NOTE: Lana Lang left Smallville and came to Metropolis [and met Superman] in SUPERMAN #78 [1952] * Krypto the Superdog first appeared: ADVENTURE COMICS #210 [1955] NOTE: SuperMAN's first recorded adventure with Krypto was in SUPERMAN #130 [1959] * The Phantom Zone first appeared: ADVENTURE COMICS #283 [1961] NOTE: SuperMAN's first recorded adventure with the Phantom Zone was in 1962 [SUPERMAN #150 and ACTION COMICS #254 (the January issues)] * Supergirl first appeared, and Argo City's survival of Krypton's explosion first revealed: ACTION COMICS #252 [1959] NOTE: After training Supergirl, and keeping her in reserve as his secret weapon, Superman revealed her existence to the world in ACTION COMICS #285 [1962]. She was killed in CRISIS ON INFINITE EARTHS #7 [1985]. * Luthor first appeared: ACTION COMICS #23 [1940] * Brainiac first appeared; Kandor's survival of Krypton's explosion first revealed; Kandor's liberation from Brainiac first recorded: ACTION COMICS #242 [1958] NOTE: Kandor was enlarged in SUPERMAN #338 [1979]. * Superman of Earth-2 first appeared in the Silver Age: JLA #73 [1969] [He met the Superman of Earth-1 for the first time in the next issue] * Superman first uses his X-Ray Vision: ACTION COMICS #18 [1939] NOTE: This power was not named "X-Ray Vision" until ACTION COMICS #20 [1940]. The term "X-Ray Eyesight" is used in ACTION COMICS #11 [1939], but may not refer to seeing through objects. Lead was first described as blocking X-Ray Vision in ACTION COMICS #69 [1944]. * Lois Lane begins to "actively suspect" [versus just "speculating"] that Superman is Clark Kent: SUPERMAN #17 [1942] * Superman first met Batman: ALL-STAR COMICS #7 [1941] NOTE: Historically, they first met on the radio. [They learned each other's secret identities in SUPERMAN #76 (1952) and began regular team-ups in WORLD'S FINEST COMICS #71 (1954). The pairing of the two was due to the shrinkage in the number of pages per issue.] * Superman first met Captain Marvel: JLA #137 [1976] NOTE: In ALL-STAR SQUADRON #36 (1984), the Superman of Earth-2 first met Captain Marvel. Lex Luthor might have fought Captain Marvel in SHAZAM #15 (1974). * Superman's powers first described as being dependent on a yellow sun: ACTION COMICS #262 [1960] ______________________________________________ THE MAILBAG ------------------------------------- (sykes@ms.uky.edu, KryptonCN@aol.com) KC Responses are indented and begun with **** ===================================================================== From: David Joseph Young, Jr. (dayoung@luna.cas.usf.edu) I tried to keep myself from writing in this month since I had two rather long letters in the most recent issue. I felt there was something I said in one of the letters that needed clearing up however. First, here's what I said-- "If done well, either approach is valid. The reason the linked format did so well at first was because the quality of the storylines merited it. They were so good that you couldn't wait until next week. Lately, unless there is some specific 'crossover' story going on, it just seems like weak filler material. (Of course, that's also a subject for another letter. Is it just me, or has the Superman crew gotten so used to big 'event' storylines that whatever comes between them is uneventful and 'villain-of-the-week'-style filler material?) Another obvious reason the linked format did well at first is that the cover prices were less. Still, if the books were as good as they were then, I doubt we'd have so many people complaining." Here's what you said in response-- "On the one hand, we have a group complaining about having so many extended story lines, wanting more single-issue tales. On the other, we have a group who tends to find such single-issue stories to be filler material, desiring more 'relevant' stories. Could it be that the weekly continuity lessens the overall effectiveness of the single-issue tale?" I just wanted to say that I wasn't intending to come down on single-issue stories. There have been some awesome single-issue Superman stories in the recent past (the Superman and Lois talking on a mountaintop one and the most recent "relevant" Superman story written and drawn by Jurgens come to mind). **** Then again, you *did* mention that the stories falling between the "big event storylines" seem to be uneventful. Seriously, though. Take a quick look back at the four to four-and-a-half years since "Reign of the Supermen" (the last truly great Superman epic to grace the triangles). In my opinion, the bulk of the "event" storylines have been reasonably good to great ideas with poor execution. The primary culprit behind this poor execution has been the simple fact that most of the stories were drawn out *way* too long. Quite often, the issues that have been most universally well-received have been the single-issue stories. Sometimes these were tangential lead-ins to upcoming epics (the "low-dialogue" issue of ADVENTURES which saw an alien entity scouting Superman before his "Trial"), and others were simple, yet powerful, stories spinning out of epics (ADVENTURES #525, where Lois convinces Superman he must be Clark again). There have been incredible one-shots such as the classic Mxyzptlk appearance in MOS #56, while Lois and Clark were separated, and the Zero Hour issue of MOS with multiple Batman. In short, I believe that, taken as a whole, the single-issue stories have been quite a bit better than the "event" storylines. What I was complaining about was the slew of "villain-of-the-week" stories and characters which seem to always come up between big events. You know the type of villains. (A good example is the commando guy shown in the flashback story during the honeymoon story arc.) These characters show up, knock Superman around a couple issues, and then are gone. I'd rather see stories which spotlight existing supporting characters or villains instead. Don't introduce new villains until you've got really good ones, please. **** Amen. In recent years, the Superman team has handled such classic villains as Mxy, Luthor, Intergang, and the Parasite *extremely* well, in my opinion. Most of the newer villains have been uninteresting -- Conduit, Rajiv Naga, Massacre, Anomaly, Arclight, etc. Too often, this group invents a new villain without fully developing the character, which means that we don't learn enough to care one way or the other about the villain. This isn't to say that some of these aren't potentially interesting. I would personally *love* to see a return of Riot, to learn more about him and his condition which was alluded to over several issues. I also think Misa's characterization in the most recent appearances have made her much more intriguing than she started out as. I think all the background maneuvering going on in Metropolis is the most interesting aspect of the Superman titles these days -- Luthor, Edge, Intergang, and let's not forget that Satanus is still controlling Newstime. He really ought to be given something to do... Once again in short, let's see more development of existing villains rather than the continued introduction of more and more new villains. Also, a real quick LOIS AND CLARK comment. I generally agreed with everything you said about the reruns vs. the final season. One thing you didn't mention -- When I was watching a rerun recently, I caught the one which had a short scene of Clark playing Ping-Pong by himself. I also remember him playing baseball. I missed these playful little scenes in the later years, although I didn't realize it at the time. **** Clark also went golfing with Lois (and Phil Mickelson) and played basketball with Bo Jackson. Probably not coincidentally, these stopped about the same time that series creator Deborah Joy LeVine was released from the show... Having now seen the second season again, I find it clear that everyone had a lot more fun working on the show in its debut season. ===================================================================== From: Steve Kaplan (phoenix@netactive.co.za) About 6 months ago, [Denes House] wrote a review of the SUPERMAN/DOOMSDAY: HUNTER/PREY mini-series, to which I took serious objection. We bantered about it and agreed to disagree. I notice now your reaction to ACTION COMICS ANNUAL #2, Superman on Warworld for the first time. This time, we agree. I thoroughly enjoyed your review and agree wholeheartedly. It is packed with vitality. A while back I just stopped buying the annuals because they were generally meaningless one-shots. And the latest offerings seem, if I judge the KC panel's comments accurately, to be more of the same. AC ANNUAL #2 is a whole 'nother story. I picked it up in a back issues bin at a comic store about 4 years ago just because it was cheap. It is one of the best Superman stories in its own right as well as being a useful filler for the then ongoing story-line. (And if you don't think the pink elephants are just too cool, well, then, you're really missing out :-) ). Thanks for reviewing a great comic. Anyone who still doesn't have it, go get it now. **** I'm reprinting your letter to Denes because it raises an interesting question about annuals. Why on Earth do we have them? As you mention, they rarely seem to contribute anything to the ongoing continuity anymore -- the lone exception this year being the introduction of Luthor's lawyer in the SUPERMAN annual. DC keeps trying the themed annuals in an attempt to increase sales, though at least the annuals no longer are a crossover event. (I still don't understand -- given DC's logic about linking the continuity of the Superman titles, you'd think they'd make the annuals part of the ongoing continuity...) Now I've heard that DC is considering increasing the page count of its annuals for next year. This will, undoubtedly, result in higher prices and, predictably, lower sales. Well, I think I have a better idea. Many years ago, annuals were often reprints of popular stories from the past. Why not try this again, in an alternative to the expensive hardcover archives series? Each title which participates could reprint some of the earliest appearances of that character -- Golden Age, if possible. Given the option of a new story by a current writer and artist, one which may or may not have anything to do with the current continuity, or a reprint of several 1940s issues by Siegel and Shuster, which would you rather pay four or five bucks for? ===================================================================== From: Jason Arnett (jalawa@falcon.cc.ukans.edu) A couple of months ago, I wrote and told you how I disliked the linked format of the Superman books. I'm still with Big Blue though I really don't know for how much longer. It seems to me, though, that the reason MAN OF TOMORROW came out was just to put another Superman book out so that the readers never had an off week. Just how many books can a character really, and I mean REALLY, sustain? What worked after the relaunch in 1986 was the fact that there were 3 Superman books, but you didn't HAVE to buy them all. I was, and still am, a Byrne victim, so I only bought his two books. Soon enough, MAN OF STEEL came along to make sure that the readers could get their weekly dose of Superman and the linked titles could realistically be done to a much greater extent. And then when the readers kept on moaning about having a week off every three months or so, here comes MAN OF TOMORROW. I have to agree that a few months on and a few months off from the big storylines would certainly be a wonderful idea. However, if the industry in general is in so much trouble, maybe they should look into pulling back on giving one character so many books. I would like to see SUPERMAN and ADVENTURES OF SUPERMAN maybe linked and ACTION become the team-up book again. As for MAN OF STEEL, Louise Simonson is the best thing about it. She has not had a great artist on that book ever, but we have to buy it if we want to be completists. I would not be so sad to see that book depart the shelves along with MAN OF TOMORROW, which is a total waste of the talents of the creative team. Sorry to sound so negative, but when the industry in general, and Marvel in particular, are in so much trouble, how can they justify not turning the talents of people like Roger Stern, Paul Ryan, Kerry Gammill, Ron Frenz (what happened to him?), and Louise Simonson towards creating new characters for us readers? Maybe if DC dropped MAN OF STEEL they could replace it with an Elseworlds monthly comic. It could be run in much the same way that Miller does Sin City or Wagner does Grendel, you only publish when you have a great story arc. Anyway, it sounds like a much more valid option for the cash-crunched consumer that companies claim hold the industry up. **** Sure, DC could drop one of the Superman titles and replace it with something else -- something which doesn't exclusively feature the Man of Steel, if at all. But would it sell? There aren't many DC titles out there which are outselling the Superman books, so why would they take the risk of canceling one of them to offer something else -- something which might not sell as well? I just don't think replacing a Superman title with an unproven title is going to help sales -- and that's the bottom line of the industry. I also think that the comics world is overpopulated as it is, and there are *way* too many new characters being created these days. Keep in mind that for every Grendel, Nexus, Bone, or Astro City there are dozens of new characters that are created and then fall away, primarily because they just aren't any good. I think that the industry needs to focus itself on producing quality material of both established and new characters rather than producing tons of crap, just because it's some popular artist's or writer's latest concept. Not too long ago, creating a new character was the pinnacle of a writer's or artist's career. These days, creating a new character is what you do when you run out of ideas for what you're currently working on. (And yes, while I celebrate Image for what they did for creator's rights, I also blame them for this frenzy of publishing whatever crosses one's mind...) Finally, I doubt creating new characters for us is the solution to the troubled comics industry -- the key is to find something to bring new and former readers into the comic shops, and perhaps to get kids picking up comics off the newsstand again. I have to believe it would be much easier to do so by shoring up the classic, more recognizable characters, rather than by creating a bunch of new ones. As big a success as SPAWN has been inside the industry, how much has it done to bring in new readers? There's no doubt the industry is in trouble. In my opinion, the solution lies in learning how to compete with the rest of the entertainment world, not with reshuffling things inside the industry. The comics world is in dire need of a visionary who can see how to make a kid go out and buy the latest Superman offering instead of the latest CD, novel, or movie. -- Jeff Sykes ______________________________________________ NEW COMIC REVIEWS ----------------- Ratings Panelists: AW: Anatole Wilson DWd: Darrin Wood KM: Kuljit Mithra ChS: Charles Stevens DWk: Douglas Wolk RG: Rene' Gobeyn CoS: Cory Strode EJ: Enola Jones ST: Shane Travis DC: David Chappell GN: G.M. Nelson TD: Thomas Deja DR: Daniel Radice JSy: Jeff Sykes VV: Vic Vitek As always, the first rating given after the average is that of the reviewer. The average rating given for each book may correspond to a larger sample of ratings than what is printed following the average. ================================================== THE SUPERMAN TITLES: ------------------- 43. SUPERMAN: THE MAN OF STEEL #73 Nov 1997 $1.95 US/$2.75 CAN "Gang War" Plot: Louise Simonson Dialogue: Mark Waid Artists: Scot Eaton and Dennis Janke Letter: Ken Lopez Colorist: Glen Whitmore Separations: Digital Chameleon Ass't Ed.: Maureen McTigue Editor: Joey Calivieri Cover: Jon Bogdanove, Dennis Janke, and Patrick Martin RATINGS Average: 2.6/5.0 Shields TD: 3.0 Shields (Story) 2.2 Shields (Art) ChS: 2.4 Shields - Excellent idea with a "gang war" there, but I just think it wrapped up too quickly to get a real good story. It looks like Eaton's art is slipping. DWk: 1.9 Shields - Awkward and contrived all the way through, from the cheap melodrama of the opening to the out-of-nowhere twists in the Lois subplot. Nice dialogue, though, especially Luthor's "dismissed." EJ: 2.5 Shields - Too much going on in thirty-something pages. My head is STILL spinning! JSy: 3.0 Shields - Janke starts to mesh with Eaton just a little, but most of this issue is endless fighting. Waid's dialogue is good, though, and at least we won't have to put up with Jimmy for a while. Okay, things are really complicated. To begin: Jimmy Olsen, being pursued by the new Intergang, finds himself in the Wild Area. While the Outsiders try to protect Jimmy, Morgan Edge strikes a bargain with DeSaad: join Edge in his plan to destroy Metropolis, and Edge will bring Superman to the brink of despair by doing so. DeSaad likes the motivation, and sends a squadron of parademons to Edge. Edge sends some to the Hairies/Intergang/Jimmy free-for-all, while another batch goes to Lexcorp. Good fightin' ensues, with Sparky the Wonder Kryptonian fighting off the Parademons and swallowing his desire to see Luthor sent to a just reward, while the Hairies get their licks in to aid Jimmy--but all this foofrorah is just a diversion for Edge's real plan.... Meanwhile, Lois' attempt to contact the aboriginals attracts the attention of Naga, while someone or something is making off with kids in Metropolis.... There are some interesting things touched on. Edge's playing both sides against the other appeals to me, as does the bizarre but all-too-sure scene with the aboriginals (and boy does it piss me off that it seems like this will be ignored once Naga makes the scene in two issues). Also, the opening scene was pretty chilling, managing to catch our attention like a bucketful of cold water. Unfortunately, there's too much fighting and not enough storytelling going on here. The two extended battle scenes make "Gang War" appear thinned out; after last issue, it's a bit of a disappointment. One interesting angle is Simonson's indication that other people are paying attention to the Man of Sparks' abilities. Page 11, featuring Luthor getting at marauding parademons by shooting *through* Sparky is particularly intriguing. Superman's final maneuver in the Luthor battle makes sense, although it's another "Hey Look What ELSE I can do" scene. Boy, the inking makes the art look muddy. There are pages that appear to be done in magic marker (including the first page, which is so absolutely inept looking; luckily Eaton takes back his art for the following three pages). Eaton *does* make an interesting and, in many cases, successful attempt to create a continuity between his version of Intergang and the Stuart Immonen versions. For that matter, Eaton is now taking after Immonen in portraying Supes as well, something of which I wholeheartedly approve. Once again, we can see Eaton fighting against Janke's inappropriate, heavy inks; unfortunately, most of the dull portions come in the fight scenes themselves, the moments that most need dynamic pencils. It also must be said that Eaton doesn't do good Kirby (but then, who does?). So, while "Gang War" is not a stinkbomb like some recent issues, it's a comedown from the excellent last issue. I hope that Waid (whose dialogue is pretty decent, all told) will allow Simonson to rest up and recharge her batteries so that S:MOS can reach its full potential. One also hopes that Janke gets the boot, and soon -- much like I am, from reviewing this title. The difference is that mine is voluntary, and you can still catch me reviewing SUPERMAN starting next month, whereas Janke should be removed from all Super-books altogether. Thomas Deja ================================================== 44. SUPERMAN #129 Nov 1997 $1.95 US/$2.75 CAN "Within Human Reach" Writer: Dan Jurgens Penciller: Paul Ryan Inker: Joe Rubinstein Letterer: John Costanza Colorist: Glenn Whitmore Separations: Digital Chameleon Chaperones: Maureen McTigue, Joey Cavalieri Cover: Dan Jurgens, Joe Rubinstein, and Patrick Martin RATINGS Average: 3.8/5.0 Shields DC: 4.2 Shields ChS: 4.0 Shields - Whoah! This one had it all! An excellent further look into an excellent character, and an awesome Cyborg appearance. I love this new storyline for him! EJ: 4.3 Shields - I loved the emphasis on characterization in this issue. The POV being that of a blind girl was very well done. JSy: 4.2 Shields - Excellent story by Jurgens, who excels at raising questions about Superman's role in society. Ashbury is growing into a strong supporting character, but Scorn still needs work. TD: 3.5 Shields - I'll give Dan jurgens credit for trying something different with the Cyborg this time--although the dialogue still stinks on ice, and the plot could have benefitted from being stretched out through a few sub-plots before the final revelation. VV: 3.5 Shields - As Mr. Sorman, Cyborg brought up some interesting points about the Man of Steel; does he ever follow-up on the people he apprehends to see if they've turned their lives around? Pre-crisis Supes did from time to time.... SYNOPSIS This story is told from the viewpoint of Ashbury Armstrong as a computer diary entry. It begins with Ashbury and her friends decorating for a high school homecoming dance. The students gradually begin to accept Ashbury's alien friend Ceritak. Soon after Clark Kent arrives to cover a column about youth, a fire breaks out in the school. Superman saves the day and captures the culprits. When Ashbury continues to argue with her father about Ceritak, her art teacher, Mr. Sormon, attempts to intervene on her behalf. Ashbury clearly likes Mr. Sormon, but the entire class is dismayed at his disgruntled attitude over being forced to assign an art project for Superman Appreciation Day. The final revelation of the secret behind the story's minor oddities leads the reader to think, and Superman's handling of the situation adds even more depth to a controversial predicament. CRITIQUE In this issue, Dan Jurgens presents the sort of story that has drawn me to Superman comics over the years -- a story focused not on super-heroics and battle scenes but on human feelings and emotions. While the alternate point of view is a nice touch, the story's true beauty comes from its thought- provoking nature. It is touching in a disturbing way that makes the reader ponder some difficult issues. I find it appropriate that Ashbury's journal entry begins by calling it her "classic, momentous first story." I am pleased that the cover art does not even hint at the issue's big secret. Usually I do not like it when the cover has little to do with the contents, but in this case it has just enough relevance to be appropriate without spoiling anything. Sadly, however, the cover art is unlikely to draw many readers to the high-quality story contained inside. This issue includes art by guest penciller Paul Ryan. I found the issue's art to be pretty good overall, though some of the poses occasionally look too stock and forced. Many of the best and most memorable Superman stories have been told from a different perspective, and this issue ranks among the best of them. Initially, the narration is nice merely because it is different, but the special viewpoint is almost necessary for understanding Mr. Sormon. Were the story told from Superman's viewpoint, it would not be nearly so deep or thought-provoking. The only flaw I see in the story is in its timing. Just a few weeks ago (ADVENTURES #551), Hank Henshaw returned to Earth, and now he suddenly seems to have been a teacher for a while. Ashbury just describes him as "our new art teacher," but I infer that some time has passed since Henshaw established the Sormon identity. It is only appropriate that Dan Jurgens write a story which delves into Henshaw's psyche since he wrote the original appearance of Hank Henshaw back in ADVENTURES #466 (May 90). Furthermore, during the Reign of the Supermen, Jurgens' stories tended to focus on the Cyborg. Jurgens also set up this story last month (SUPERMAN #128 and ADVENTURES #551) with Henshaw's bubbles of memories and his comments to Superman about feelings, experiences, and humanity. In this issue, it was nice to see Henshaw in a physical form other than that of the Cyborg, and this appearance goes a long way to counteract my complaints on that topic. A second reading of this story reveals many deliberately placed clues about the art teacher. Early on, Mr. Sormon stands up for Ceritak at the gym, saying that he "might very well be a remarkable fellow," and emphasizing, "I have great respect for those who endeavor to make a normal life out of a bad situation." Sormon's clumsiness at the party is reminiscent of Clark's: "he's so strong that he can't help but break delicate things!" His amazement at seeing Superman putting out the fire seems insignificant at the time but is appropriate in retrospect. One of the best lines, Sormon's answer that yes, he could "imagine flying in a space shuttle," reminded me of Hank Henshaw (crewman of the Space Shuttle Excalibur), but I still did not see the connection. His angry reaction to Mr. Armstrong's bigotry over Ceritak seemed odd, but I surmised that perhaps Mr. Sormon was a well-intentioned extra-terrestrial. The final hints as to his identity come in Sormon's discussion of "that questionable" Superman Appreciation Day. Henshaw, a former scientist and astronaut, insists, "we should honor explorers and researchers! Not someone who solves problems only with force!" Though it was clear that Sormon was not a normal man, Superman's entrance was as big a surprise to me as it was to the art students. Ironically, Superman's final appearance in the story seems to confirm Henshaw's condemnation of him. Superman does not offer to help his old foe fit into society, nor does he help him become a normal man again. Instead, Superman immediately uses force and attacks the perceived villain in combat. In short, the Kryptonian acts just as Henshaw has accused him of acting, "solving problems with violence instead of reason!" Superman's actions are justified based on Henshaw/Cyborg's history, but from what we see in this story, Henshaw also appears to have a point about Superman. In his lecture to the class, Henshaw all but asked for rehabilitative help from Superman, leaving the reader with some questions to ponder. Should Henshaw have been allowed to lead a normal life, and could he have fit into society again in the long run? Should Superman have further investigated the situation before charging into battle? Had Superman not intervened, would Henshaw in his new identity have caused more good or harm? Will Mr. Sormon's students ever truly understand what happened? These questions, focusing on the Cyborg's desire to be a good human being again, are what bring depth and quality to this excellent book. Other little pieces contribute to making this story a true classic. Examples include Superman's excellent handling of the arsonists, the cameraman's comment on "American Home Crime Scene Videos," and the excellent line that Dirk delivers to Ashbury "You...bump into [Superman] almost as often as Kent!" Perhaps most important of the little touches is the juxtaposition of the way Ceritak and Henshaw are treated: both are foreign in some way, and both are just trying to fit in. In the final panel, Jurgens takes the stereotyped hint of the villain's secret survival and keeps it from being trite: Henshaw may have survived, but he did so in the company of one who saw his good side. In the end, Hank Henshaw was merely trying "to make a normal life out of a bad situation." Henshaw's desire to repent and the exposure of his good side should provoke each reader to contemplate his plight. Ashbury did admit, "As days went by, Mr. Sormon seemed to change," but would he have eventually slipped into madness, or was Miss Armstrong correct that she "might have helped him to find that which he cherished most -- his human self"? David T. Chappell ================================================== 45. THE ADVENTURES OF SUPERMAN #552 Nov 1997 $1.95 US/$2.75 CAN "Control Of Power" Writer: Karl Kesel Layouts: Tom Grummett Finishes: Denis Rodier Letterer: Albert De Guzman Colors: Glenn Whitmore Separations: Digital Chameleon Asst. Ed.: Maureen McTigue Editor: Joey Cavalieri Cover: Tom Grummett, Denis Rodier, and Patrick Martin RATINGS Average: 3.3/5.0 Shields DR: 3.8 Shields (Story: 4.0, Art: 3.5) ChS: 3.7 Shields - I didn't see the point of the Parasite appearance, but I loved seeing Luthor beat the crap out of Boss Moxie. The art was wonderful as usual, and getting better all the time. DWk: 2.3 Shields - Luthor at his nastiest--but he's obviously an accessory to murder now, and you'd think he'd want to stay out of legal trouble for a little while. Kesel overstates things, e.g. Simone's pass at Clark--aren't there sexual-harassment policies at the Planet for that kind of thing? EJ: 3.6 Shields - A well-told story, especially the Contessa's barbs to Luthor. A bit too violent for my liking, however. GN: 4.2 Shields - Nice show of the "dark side" of this new Superman, one even the Man of Steel acknowledges. Kesel's work is consistently the most engaging of the regular writers; his use of the New Intergang is intriguing. Grumett's return to AOS continues to be welcome. TD: 2.5 Shields - This issue sort of faded from my memory the second I put it down. VV: 3.0 Shields - A ruthless Luthor starts to tie his plotline together with Intergang's, and the baby appears to be getting closer.(MOS 75?) It seems that Clark is no longer a solar battery, but does anyone here really think that "Early to bed, early to rise, makes Blue Superman charged power-wise?" It's a month of returns in ADVENTURES OF SUPERMAN! The return of the Parasite (after only 2 issues...)! The returns of Intergang (after only one issue...)! Most importantly, though, is the RETURN OF KARL KESEL! Ok, it really wasn't a major "return issue" since the people "returning" have been fixtures as of late in the Super-titles, but it's quite a relief to have Karl Kesel back on Adventures and Dan Jurgens only writing (read: contaminating) one Superman book a month. That said, on with the re-cap: Intergang, Metropolis' super-powered mobsters, are on a stealing-spree, hitting one of LexCorp's research and development labs. Unfortunately, due to their overzealousness, they partially botch the robbery causing the stolen materials to be slightly ruined. Meanwhile, back at the Planet, we're reminded of Clark's recent separation from Lois. No, they didn't break up again; Instead Lois was reassigned as foreign correspondent. Again. We see Simone DeNeige's sultry advances, as Clark unwittingly falls prey to her wily ways. It seems that this may be a slight set-up to some future happenings, but could just as easily be a throwaway idea. I like Simone and Clark together. Too bad there aren't two Clark Kents... Moving back to Intergang, Boss Moxie isn't all that pleased with his goons' botched equipment-stealing job. Moxie knows that the only way to cut his losses is to bargain with Lex Luthor. The bargaining chip: Luthor's top geneticist, Mensa (Ha! Punny!). Acting on a tip from Perry White, Clark (now in Superman-mode) heads off to investigate a homicide in Suicide Slum, one with potential meta-human involvement. As the Man of Energy and the Special Crimes Unit look over the body, the Parasite (who just happened to be walking by) decides to attack Superman and "suck him dry". The last time this occurred, Superman merely absorbed the Parasite's energy and left him weak and powerless, this time Electri-kal accidentally absorbs enough of the Parasite to leave him an almost lifeless husk. Suffice to say, the S.C.U, surrounding crowd, and Superman himself were all quite shocked at this. A meeting takes place between Boss Moxie, with "associates", and Lex Luthor, also with "associates". A knock-down, drag-em-out slobberknocker ensues as Luthor beats Moxie senseless. In an attempt to save face, Moxie makes an agreement with Lex, one that essentially makes Lex the new leader of Intergang. Talk about having too many irons in the fire... Thankfully Karl Kesel is back scripting and plotting the Adventures of Minty-man, because I definitely could not have stood another month of Jurgens. Bleah. That's not to say that Kesel is the be-all and end-all of comic book writers, but he is definitely an improvement over Danny-boy. Kesel has a better grasp of story plotting, organization, and presentation. Sure he has his faults, but they're not as obvious or drawn out as some writers' are... not to name any names, of course. In this story, Kesel packs a good chunk of Intergang development. The cloned muscle of Intergang show consistent characterization. Noose doesn't get any lines, Torcher is the "hot" babe (pun intended? you make the call!) and "Machine" Gunn shows off his tough guy persona. This time, however, we're given a better look at the brute of the team, Rough House. He plays the role of the strong guy, bashing down doors and walls--with his head, no less--but also acts like a little puppy, always eager to please, to make people happy. Call me crazy, but I like him. I was also glad to see Kesel make use of Luthor's bargaining agreement with Neron. He did sell his soul for human physical perfection, so it's no surprise that Moxie had his hind-end handed to him. I found it funny that, even though he bargained to be at the echelon of human physicality, Lex still has a gold tooth. Go figure. Tom Grummett puts in his usual stellar pencilling job, which is marred, as usual, by Denis Rodier's usual messy inks. I must complain, however, of Glenn Whitmore's colors. I have always wished that, when the artist takes the time to detail the background, that individual items were coloured as they should be. Are all the people in the Daily Planet actually a brownish-gray? I suppose this is because Whitmore has to color each of the monthly titles, but his work is really best on Immonen and Marzan Jr. He just doesn't work for the rest of the titles, particularly in this issue. There are a slew of capable colorists who do wonders through the aid of the computer, Patricia Mulvihil and Stu Chafitiez spring to mind as people who could definitely make an improvement on the coloring in the Super-books. On a final coloring note, I personally don't enjoy white borders or unused space on a page. Black works much better. Years ago, when artists maintained that 6-10 panels a page theory, white worked just fine. Now that different panel sizes and layouts are being attempted, though, the blandness of the white sticks out sorely. Either having the entire page rendered or a black background improves it's visual presentation quality ten-fold. Example: Page 2 and 15 stand out as nicely laid out pages that look much better than those in the rest of the book. All, of course, IMHO. ADVENTURES OF SUPERMAN is usually a good read and this month's issue didn't disappoint. Kesel and Grummett were made for each other and it's great to see them together again. All Joey Cavalieri (the editor) needs to do is heed my other comments and the book will be nigh-perfect! Dan Radice ______________________________________________ THE SUPERMAN TITLES (cont): -------------------------- 46. ACTION COMICS #739 Nov 1997 $1.95 US/$2.75 CAN "Party Trappings" Story & Pencils: Stuart Immonen Inks: Jose Marzan, Jr. Letters: Bill Oakley Colors: Glenn Whitmore Separations: Prismacolor Assistant Ed.: Maureen McTigue Party Animal: Joey Cavalieri Cover: Stuart Immonen, Jose Marzan Jr. and Patrick Martin RATINGS Average: 3.0/5.0 Shields ST: 2.2 Shields (Story: 1.5, Art: 3.5) DWd: 2.0 Shields - I'm starting to get a bit tired of this boring obscure Rajiv character. C'mon, you can write better stories than this!! DWk: 3.1 Shields - Scorn in a tux! Lois thinking fast! Superman using his new Deus ex Machina powers! Very pretty to look at, and smoothly dialogued--if only a little more happened. But Immonen knows how to keep the fun stuff flowing. JSy: 3.6 Shields - Immonen's new twist on Deathtrap/Locksmith rounds out a strong month for the Superman books, an excellent recovery from GENESIS. But is anyone else sick of Rajiv? TD: 4.2 Shields - Immonen's art has grown on me during the Sparky the Wonder Kyptonian phase of the titles, altough the whole aborigine thing seems to have been tossed in for flavor and nothing else. And *why* isn't the Master Jailer a good enough name anymore? VV: 2.0 Shields - "Locksmith" just isn't my cup of tea as a villian, especially with all these other open-ended things going on. After some advancement of Luthor, Intergang, and Edge--all those plotlines are dropped to open up the kidnapping of Lois??? No, thanks. Synopsis: An explosion rocks the Homecoming Dance of Maggin High (being held in the Centennial Hotel after the fire of SUPERMAN #129). When Superman shows up, he is caught and trapped inside a techno-widget by Locksmith, AKA Don't Call Me Deathtrap. With the clock ticking, Electri-Kal must engineer his escape in time to rescue the trapped students. Scorn, who was attending the dance with Ashley, ensures that no one dies while Clark waits for Locksmith to drop enough hints that even he can figure out how to escape. As Ashley is about to play True Confessions with Scorn, Better-late-than-never Man shows up and uses his power of techno-babble to quench the fire. Over at Subplot Central, Lois's Australian Adventure continues. 'End Of The World' warnings from an Aboriginal Elder weird her out, and Lois decides to rent a car and drive across Australia (rather than just flying home). In one of those crazy coincidences that only happens in badly-written fiction, the rental agent turns out to be an old army buddy of her father, Sam Lane. He insists on driving her where she wants to go. Two honest-to-God Ninjas swoop down from the roofs of this outback town KOing the Plot Device (er... army buddy) and kidnapping Lois -- delivering her into the clutches of Rajiv Naga (who continues his bid for Overused and Unloved Villain-of-the-Year award). Army Buddy calls Sam Lane to inform him of his daughter's peril; Lane shows up on Clark's doorstep loaded for bear and itching to rescue his little girl. He wants to prove that the commando-gene comes from _his_ side of the family! Opinions: As you can probably guess from the synopsis, too many things in this book broke the bounds of credibility and stretched my suspension of disbelief past the point where it could snap back. Let's start with the villain of the piece, Deathtra...er... Locksmith. What the heck was the rationale behind the name change? Deathtrap has that classic super-villain ring; dark, and dangerous and foreboding. Who's going to be afraid of a villain who soulds like a B&E specialist? Secondly, for someone who prides himself... er... herself on building inescapable traps, Locksmith sure didn't do her homework. As shown in this month's _Man of Steel_ (by Luthor shooting _through_ Superman), Big Blue's new powers are becoming more widely known. How, then, could anyone living in the same world as Jimmy Olsen miss the fact that Electri-Kal can _absorb_ energy as well as discharge it, and fail to design the trap accordingly? Perhaps the biggest oversight in the characterization of Locksmith, however, was turning her into a killer. We've met Carla Draper before (in the pages of _Superboy_) and like her father, she seemed to enjoy the mental challenge that went into designing and spring her traps. Blowing up an entire floor of a major Hotel just to get Superman's attention seems just a _touch_ extreme based on what we've seen of her. Oh, sure, everything worked out okay (if you assume that the demolished story was empty), but that's only due to the presence of Scorn at the Homecoming dance. Had he not been there, four kids (at least) would have died in the elevator, and who knows how many more if the roof had collapsed. In fact, if Scorn hadn't conveniently been on the scene, there wouldn't have been anyone left to save by the time Supes waltzed out of the trap. Let's talk about Scorn for a moment, shall we? Of everyone, it is he who is the only one to emerge smelling like a rose. A sooty rose, but a rose. Big Blue (the horned one, not the electical one) showed a lot of guts and courage throughout the fire, and it seems to have paid off in the romance department too. Too bad that Superman couldn't have relaxed in Locksmith's shackles for just a few more seconds so that Ashley could have finished her sentence. The single best moment of the issue involved Ceritak, and came when he licked his lips at the sight of the punch-bowl--a clear reference to the punch-disposal scene of _Superman_ #129. My only beef with this guy is a long-standing one. Ceritak/Scorn, although he has proven himself time and time again to be a decent guy, bears little or no resemblance to the death-defying, law-abusing, high-flying juvenile delinquent we were first introduced to way back inside the bottle city of Kandor. I know that he's latched on to Superman as a role-model, but it would have been nice to see some examples of his inner strength before he burst out of the bottle's confining situation. Still, as Superman said as he flew away, Ceritak has indeed turned into a Hero. Speaking of Superman and heroes, those two words hardly deserve to be in the same sentence this issue. While people were frying upstairs, Superman first stored more energy than he needed to break out (by his own admission), spent a few moments jawing with a disappearing Locksmith, and then tried to track him through the computer. Only when that all failed did he deign to go and pull the dancers from the fire. And how did he pull off this rescue? Why, with a Cohesive Energy Matrix, of course! He resorted to this after earlier trying to convert the flames' own heat-energy into a 'Dynamic Energy Matrix'--a trick Clark apparently learned in his high-school Physics class! Wish _my_ Physics classes had been as interesting as his.... Let's face it; Clark blew it big- time this go-round, and it's a good thing Ceritak was there to backstop him. Finally, I suppose, I should make a couple of comments on the wasted five pages that make up the sub-plot. How do I hate this story? Let me count the ways: - There is _no way_ that any newspaper is going to send a prize-winning reporter half-way around the world on a fluff piece. - Other than repeated warnings about 'the End of Everything', the Abos were about as useful as a bicycle to a fish. - Plot-device man, AKA The Army Buddy. - Ninjas in Australia? Stand out there much, boys? - Sam Lane and Clark Kent, together, as you've never seen them before! Given how Sam has made it clear he feels about Clark, what earthly reason does he have for bringing him along? - ...and the number one reason I hate this subplot is... Rajiv Naga. We've seen Naga three times now in the last year; blowing pock-marks in the earth's crust with super-satellites, kidnapping Clark and thereby touching off the dreadful Commando Lois story-arc, and now this. His first appearance was interesting, in a _Superman Adventures_ sort of way, but overall he really hasn't generated much interest or threat-potential. Why do we continue to get annoying, boring villains like this when the team has shown that they can really handle some of the classic villains (Mxy, Parasite, Intergang) quite well? Final Thought: It was nice to see Supes suck information directly from the computer by plunging his hand into Locksmith's terminal when tracing him. I don't think we've seen this ability since it first manifested during the power-shift. If he can read directly from electronic media, however, can the writers please make it so that he can write directly to it too? Then we won't have to listen to Clark whine anymore about how slow he types... :-) Shane Travis -- 30 -- ______________________________________________ SUPER-FAMILY TITLES: ------------------- STEEL #44 Nov 1997 $1.95 US/$2.75 CAN "Metropolis" Writer: Priest Artists: Denys Cowan and Tom Palmer Letterer: Pat Brosseau Colorist: John Kalisz Asst. Editor: Maureen McTigue Editor: Mike McAvennie Cover: Cowan and Palmer RATINGS Average: 3.8/5.0 Shields JSy: 3.8 Shields - A good issue which highlights the differences between Metropolis and Jersey City. Interesting development with the cops who beat up John, but certain to cause him some problems down the road. DWk: 3.7 Shields - Priest writes some of the best and funniest dialogue in comics; check Natasha guilt-tripping Amanda. I'm starting to like his favorite narrative technique--the jumping-all-over-the-place-in-time one, but Cowan's pencils are getting sloppier all the time--ick. Synopsis: The primary events in this issue are told in flashback, and occur between pages during GENESIS. If you'll recall, Superman left Steel behind to meet with the JLA early on during the crossover, and Steel was left behind to guard Metropolis in Superman's absence. John receives a bit of a culture shock, as he has to re-adjust to the welcoming attitude that Metropolis has towards its heroes. Quite a difference from how he's usually received in Jersey City. Between heroic efforts, Steel gets a little lesson on love from Lois Lane, but perhaps not what regular readers of the Superman titles might expect. Meanwhile, Crash -- John's believed-dead brother -- takes advantage of Steel's absence to exact deadly retribution on one of the cops who beat up John a few issues back. Last issue, John and Amanda decided that one of these cops must have stolen John's flight boots. In this issue, John and Amanda decide to pursue the cops and recover the boots -- which means they will inevitably be marching into a murder charge... Commentary: The best aspect of this title under Christopher Priest is the character interaction and development, so expertly choreographed through both action and dialogue alike. Perhaps the best example in this issue is Nat's blatant manipulation through guilt of Amanda -- Nat recently discovered Amanda's involvement with the Doctor we know to also be the villain Skorpio. While Nat doesn't know that particular connection, she does know enough to play around with Amanda's mind. It's also clear from this issue that Steel has not yet become aware that his brother is alive, though with the risks Crash is taking of late, I fully expect that status to change soon. We learn in this issue that Crash is in possession of the missing flight boots, though it is unclear why he has them or how he obtained them. His past actions seem to indicate that he's looking out for his family, but there's certainly some darker motivation as well. Late in this issue is a one-page sequence which just seems to come out of nowhere. I realize that Priest is trying to make Steel sort out his feelings for Amanda, but this scene with Lois just felt wrong. First, Lois seems to develop psychic abilities, deducing from Steel's mania in the previous issue that he's got woman problems. She then proceeds to diagnose their relationship and warn him off based on *three* sentences! Steel mentions that he *thinks* they've been dating; that he's not certain because he thought they were just friends. He continues by mentioning that she's met someone (Dr. Skorpio). From just these comments, Lois deduces that Steel has "at best an academic understanding of women," and suggests that he may want to let Amanda go. She continues by asserting that his past priority on family may have left him "a bit clueless about this boy/girl thing," and that he shouldn't get his education at Amanda's expense. Excuse me? Lois has always been a headstrong woman with strong opinions, but she doesn't know John Irons from Adam. These quick judgments and "advice" are simply out of character. I certainly can't see the Lois I've been reading about for the past ten years making these kind of statements to an essential stranger based on so little information. While one page can't spoil a book completely, this complete mischaracterization of Lois Lane left me a bit cold. As a result, this issue just doesn't quite rank up there with the title's recent issues. Jeff Sykes ================================================== SUPERBOY #45 Nov 1997 $1.95 US/$2.75 CAN "Invaders From the Future" Writer: Ron Marz Pencils: Georges Jeanty Inks: Doug Hazlewood Colors: Buzz Setzer Letters: Richard Starkings and Comicraft/AD Ass't Ed.: Maureen McTigue Editor: Mike McAvennie Cover: Tom Grummett, Doug Hazlewood, and Patrick Martin RATINGS Average: 3.0/5.0 Shields RG: 3.7 Shields (Story) 3.0 Shields (Art) DWd: 3.0 Shields - I'm a big Legion fan so anything with the Legion in I'm going to enjoy. Well handled and I hope the S-boy appears with the Legion a few more times DWk: 1.9 Shields - If you're going to use the Legion, make _sure_ you can write them in character. As opposed to way out of character (Triad), or in no character at all (everyone else). Basically just a lame excuse to get Superboy back in with the LSH. JSy: 3.4 Shields - Not certain I cared for Jeanty's style, but his art is not bad, with a lot of detail. I wonder whose spell Silver Sword is under? And we've *got* to have a Legion crossover in which the Kid wears this new suit! (And maybe a similar one for Supergirl?) ST: 3.1 Shields - Some character problems with Triad, but I _loved_ Ferro. Silver Sword's return was good, but I'm not crazy about the mind- control angle. Appreciated the break from the "I'll never grow up!" angst. Synopsis: The Legion of Super-Heroes drop by for an unannounced visit with the expected misunderstanding. The reasons for the visit quickly become clear, and it's not good news for Superboy. When Silver Sword interrupts by breaking into the museum, the Legion pitches in to help. Review: This is yet another in a series of above average issues for the new team. This book is getting better and better, though I do hope that they settle on a regular art team soon. While the overall quality of the art remains high, the differing styles (from issue to issue) is a little distracting. This month the Legion of Super-Heroes guest stars, bringing with them renewed tension and promise of an interesting possible direction for Superboy. It's a shame that the Legion is due to go back to the future in the next couple of months; they provide a refreshing change of pace from Superboy's usual pace of aimless drifting from one bit of trouble to the next. Cosmic Boy could provide the incentive for getting Superboy to focus more on thinking first, instead of his typical 'damn the torpedoes' style. This month also starts to shift some new focus on Tana Moon's place in Superboy's life. Not all is well in paradise. It will be interesting to see how this plot line unfolds over the next few months. Who knows, maybe Triad will get to have her wish granted. This title has gone from the very bottom of my reading list to the top ten in just three months. I actually look forward now to reading it each month. If you gave up on the book a few months ago you should give it another chance. The more character oriented stories coupled with good artwork should go a long way to convincing you to stay. Rene Gobeyn ================================================== SUPERBOY AND THE RAVERS #15 Nov 1997 $1.95 US/$2.75 CAN "Edge of the Event Horizon" Writers: Steve Mattsson and Karl Kesel Penciller: Josh Hood Inker: Dan Davis Computer Colorist: Stu Chaifetz Letterer: Kevin Cunningham Assistant Editor: Maureen McTigue Editor: Mike McAvennie Cover: Paul Pelletier and Dan Davis RATINGS Average: 2.1/5.0 Shields JSy: 3.3 Shields DWd: 1.0 Shields - I'm just about to drop this title. It doesn't seem to be going anywhere at all. I hope it picks up when the original team returns. DWk: 1.7 Shields - I can barely tell what any of the characters are supposed to be in relation to each other at this point, and I barely care. Small redeeming factor: the best coloring of any of the Super-books. ST: 2.4 Shields - Some interesting insights into Aura's history and Hero's addiction, but a lot of the relationships just felt... wrong. Maybe Hood's art played a part; everyone looked elongated, and the Rave looked way too Grunge. I don't normally start with the art, but with a new penciller debuting this issue, it seems reasonable to try a new approach. Plus, I just have to get this out of the way, so we can get to what was *good* about the issue... Josh Hood's art is distorted. In and of itself, this isn't necessarily a bad thing. For example, most would agree that Humberto Ramos' style on IMPULSE was quite distorted (mis-proportioned and angular), but most also agreed that the style was perfect for the setting and tone of that particular book. Hood's take on the Ravers is simply distracting. The characters are often elongated and/or gaunt. DC/Sparx generally looks almost anorexic. As well, Mattsson and Kesel include a few scenes with several of the characters out of costume, and in these moments, it becomes clear that Hood has a bit of a problem distinguishing his characters from one another. Perhaps it doesn't help that Aura and DC are wearing identical shirts, but they could pass for identical twins -- and let's not forget that Aura is Oriental, while DC is not. Incidentally, take a quick look at Sparx in the first panel on page 21. Now, do the names "Cruella De Ville" and "Bride of Frankenstein" have any meaning for you? In Hood's defense, there are some places where the art is quite striking. These generally occur when his layouts avoid looking at the characters from directly in front. His layouts also perform admirably in illustrating the motion of the characters, from subtle gesture to full-blown super-heroics. And the art and color effects combine to produce a dynamite take on Half-Life. On to the story, then. During Superboy's absence (recent events in his own title take place between GENESIS and this issue), the Ravers have been recuperating at the Force compound. During this time, Hero has been grilling Vicki Grant about the H-Dials and, as heavily foreshadowed a few issues ago, has become quite obsessed with his own. In fact, he goes so far as to dial up a hero for the sole purpose of entering the Rave, when in the past he has only done so in battle. What Rave? Oh, yes. I got ahead of myself. You see, Marx has put together a new Rave, with the same express goal of attracting his beloved, whom I assume Marx doesn't know he's already missed once... Perhaps through Marx's own engineering, the Ravers are one-by-one convinced to rejoin the Rave by way of drug-induced hallucinations projected onto the Event Horizon crowd by a meta with mental abilities -- and yes, it's just as confusing as it sounds. In the end, though, it comes down to the fact that each of the Ravers is essentially conned into returning. All except Aura. She refuses to fall under Marx's control again, and heads off to take care of personal business. (By the way, this final panel is one one of Hood's best: as the Rave disappears in a flash, Aura is shown in silhouette, with just enough light in front to see the tear revealing her true emotions for the group.) Kesel and Mattsson still have quite a few plot threads to tie up in this title: Kaliber is still blind from events in GENESIS; Half-Life is now falling apart after his GENESIS encounter with Mantis; Sparx and Hero have a long way to go in determining their relationship; Hero's got a bout of Dial dependence to overcome; Aura's got to finish her personal business; and there's still the main story with Marx, Grim, Sol, and Rex -- who still hasn't been identified as *that* Rex. That's a lot of story-telling left for a title whose days are numbered, so why does so little happen this issue? As far as the above threads are concerned, this issue provided a new vehicle (the new Event Horizon) for the completion of Marx's story, set Aura off on her own to resolve her personal issues, and *introduced* Half-Life's new health problems. I, for one, will be disappointed if Kesel and company run out of time and have to leave something unresolved. However, as usual, the best aspect of this title really isn't the events so much as the development of the characters, and Sparx once again receives the spotlight. In retrospect, it seems apparent to me now that this title is actually more about Sparx than any of the other characters. She and her family have received the most "screen time" to date, and this issue is no exception. The series has watched her grow-up, to an extent, and her character continues to develop in this issue. I hesitate to say she's *growing* in this issue, however, because she does manage to act like a typical teenager -- rebelling against parents, trying to force herself to get over Hero, trying to fit in with the "cool" crowd, etc. It's in these smaller, quieter scenes, that Kesel and Mattsson accomplish so much with SUPERBOY AND THE RAVERS. Even when not much is happening. Jeff Sykes ______________________________________________ SUPER-FAMILY TITLES (cont): -------------------------- SUPERGIRL #15 Nov 1997 $1.95 US/$2.75 CAN "Gods of the Twilight" Writer: Peter David Penciller: Leonard Kirk Inker: Cam Smith Letterer: Pat Prentice Colorist: Gene D'Angelo Separations: Digital Chameleon Asst. Ed.: Maureen McTigue Editor: Mike McAvennie Cover: Gary Frank, Cam Smith, and Patrick Martin RATINGS Average: 3.3/5.0 Shields TD: 3.9 Shields (Story:3.7, Art:4.2) DWk: 2.2 Shields - For all the action this issue, it seems like it's just marking time--Linda's parents are still freaking out, the fight scenes are sound and fury signifying nothing, and the jokes fall flat. Nice to see Power Girl turn up, though. GN: 3.5 Shields - Liked the reappearance of the Extremists, and wonder about the Twilight's motives. The real treat is how Peter David is handling Linda's parents' reaction to Supergirl's revelation. Seriously -- how would your folks respond? Kirk and Smith give a nice Immonen-style to the art. JSy: 3.3 Shields - I'm not so sure where David's going with this Angel thing, and so I'm apprehensive. Am I wrong here, or does little Wally think he's God? Kirk's softer pencilling style makes his nightmare images quite disturbing... KM: 3.6 Shields - Good to see there wasn't a quick and easy resolution to last issue's revelation. David is building an excellent supporting cast. There's a lot of good news this month. Peter David, now that he's decided to go the super-hero route, jumps into the genre whole-heartedly this issue while minimizing his anything-for-a-laugh tendencies *and* still retaining a shred of the darkness that made SUPERGIRL unique during its first year. Added bonus: Comet is nowhere to be seen. In fact, the first scene seems to be David's attempt to say 'so long' to his vaudeville strain. We see two guards obviously patterned after Abbott and Costello watching over the Extremists (the insane android supergroup that ironically was introduced to signal a return to serious storytelling in the Giffen-era _Justice League_ titles). When the lights go out and a mysterious figure redirects a storm, the Costello figure discovers that the Extremists are back--to his everlasting regret. What's going on is this: still shunned by the Danvers, Linda agrees to take a road trip with Dick Malverne to Charlotte to meet his mother. The two head off (and just miss meeting up with Andy Jones) to find the Extremists, under the leadership of a mysterious figure named Twilight, in the process of wreaking mayhem on the city. Supergirl intervenes, discovers a new power (flame vision), but gets her head handed to her by the android villains. The Extremists march off, ready to burn Charlotte to the ground, while Supergirl gets a hand from the last-page appearance of Power Girl. One of the best things about this issue is its deadly earnest in its storytelling. The goofiness that marred the last couple of issues is out the door, and some of David's scenes--particularly the exploration of the reprecussions of Linda's revelation on all three members of the family--are stunning in their dark, somber tone. There're still a few rough spots, such as the set-up for an *Ellen*-style revelation about Andy (which is kept under wraps, but telegraphed a mile away), but overall David has hit his stride again. It helps that Twilight, the first 'original' villain for Supergirl since Buzz, is ominous and enigmatic and more than a bit frightening (her explanation of what she wants the Extremists to do on page 13 is chilling in its forthrightness). Leonard Kirk does a knockout job in this issue. It seems that he's getting the hang of the action scenes finally, although his strength still lies in character scenes (check out page ten; each panel is composed differently, each character going through several emotions, and it flows beautifully). More importantly, he's finally figured out how to portray Supergirl; the scene that goes from page 5 to 8 is extremely well chreographed and plays with the Maid of Steel's pain exquisitely. (The title page on 6 just floored me.) He also deserves credit for making Supergirl and Power Girl separate and distinct entities with their own body language and appearances. "Gods of the Twilight" *works*; the question is, will David stay the course or be tempted to put on his silly hats again. I, for one, hope not. Thomas Deja ______________________________________________ OTHER SUPERMAN TITLES: --------------------- JLA #12 Nov 1997 $1.95 US/$2.75 CAN "Wonderworld" Writer: Grant Morrison Penciller: Howard Porter Inker: John Dell Colorist: Pat Garrahy Letterer: Ken Lopez Separations: Heroic Age Assoc. Ed.: Peter Tomasi Editor: Dan Raspler Cover: Howard Porter and John Dell RATINGS Average: 3.4/5.0 Shields AW: 3.5 Shields DWk: 4.1 Shields - Lots of great ideas--maybe too many: this reads like a plot summary of three or four really good issues' worth of stuff. (Especially great: Wonderworld heroes out-cosmic-ing the New Gods.) Morrison's Luthor is my favorite version of him right now--he's not just brilliant and evil, he's _compelling_. GN: 3.0 Shields - Not Morrison's best effort on this series so far. Too many elements are tied into this current arc, making the story hard to follow. It is nice to see Luthor in his traditional role as "active" villain rather than the supporting character role he's been relegated to in the Superman titles. JSy: 2.8 Shields - You know, I'm not really sure at all what happened in this issue. Morrison gets downright confusing with this chapter. Porter's art is a bit stronger this issue, but it still doesn't impress me. TD: 3.5 Shields - The most Morrison of the lot, which might turn some people off. would've like to see more of the Injustice Gang, though Wonderworld (like George Harrison much, Grant?) was ginchy. I haven't quite figured out whether to praise or condemn Grant Morrison for the 37 stories he tells in this third part of the "Rock of Ages" saga. I want to praise him because each of the adventures alluded to on this strange new planet/dimension called "Wonderworld" sounds fascinating and worth telling. I want to condemn him because he cheats us out of 34 of them by reciting them in two panels or less, and leaves us with three stories that at this point have me almost completely confused. Until now, "Rock of Ages" was moving pretty smoothly: Luthor was staging a "hostile takeover" of the JLA, and Batman was preparing his counterstrike. After last issue's final panel, I was really looking forward to the intricate struggle between the two corporate geniuses. Then Metron came in and muddled the picture. Metron, as mentioned last time, is seeking the Philosopher's Stone before Darkseid can get hold of it, and has recruited Flash, Green Lantern, and Aquaman to help him. (I assume this is *the* "Rock of Ages".) He opens a "timespace" doorway and the three heroes are thrown out into other dimensions where "traces" of the Philosopher Stone's power have been detected. (Anybody want to guess why Metron can track emanations from this stone through multiple dimensions, but can't sense the one on Earth that's closest to him?) Then the confusion begins. Green Lantern finds himself on Wonderworld, telling a creature named "Mote" of his adventures tracking the Philosopher stone. What probably would have been a neat adventure to tell is condensed into a couple of panels. When GL is reunited with Aquaman and the Flash, they too seem to have had some exciting adventures that we hear about in single-sentence descriptions. Wonderworld itself is pretty bizarre. I can't say I fully understood the description given by Adam One, the gigantic leader of the heroes of Mammord, but it has something to do with recruiting superbeings from thousands of planets to aid in guarding the "entire timespace frontier" against the Anti-Sun and Mageddon. Ooooookay. Finally, Green Lantern recounts an interdimensional meeting with Hourman, who became "self-aware" in the year 85000330, and has some ties to Rex Tyler, the original Hourman (or at least to the Miraclo pills that gave him his super- strength). This new Hourman warns GL that Metron has betrayed them and they must get back to Earth before Darkseid enslaves the planet. The guardians of Wonderworld agree to help them find their way back to Earth, but warn that the method they are using could send them just about anywhere in spacetime. Let me mention at this point that Porter and Dell do an excellent job portraying alien dimensions and visually exciting Wonderworld beings. I look forward to seeing them spending an entire issue or more, with full splash pages, on this world. Their layouts are innovative, yet successfully draw the eyes to where the action is. And I'd be remiss if I didn't mention the subtle visual gags; the Joker blowing bubbles out of a container with a Bat-emblem, (all the bubbles have little skulls in them), and giving an exploding cigar to J'emm(?). It's worth taking a second look at each panel. Meanwhile, back at the old home planet, Luthor's pretty happy with his recent successes. He believes he's killed Superman and J'onn J'onzz, he's recruited Green Arrow (with just a little emotional manipulation by Circe), and is beaming twelve nuclear missiles into the JLA satellite while revealing to Aztek that _he_ is the 'secret benefactor' behind Aztek's training and forcing him to chose sides. Aztek has about four minutes to decide whether he'll head a new LexCorp-controlled JLA, or go down with the satellite. Batman, of course, isn't just sitting on his hands through all of this; he's been doing some recruiting of his own. Proving there is some honor among thieves, Mirror Master accepts Batman's buyout offer (a rather large check made out to a hometown orphanage), and clues him in to Luthor's plans. Batman confidently proclaims that in three minutes, with the help of a large rock Superman transports into space, "the Injustice Gang is history." Our final scene brings our intrepid timespace travelers back to Earth, whereupon they see that Europe has been turned into an exact replica of an Apokolips furnace/factory. Gasp! They're too late! Darkseid has taken over! Is anyone wondering how Morrison is going to wrap up all these plotlines in the final three issues without turning it into a convoluted mess? I think I see what he's doing. It's an homage to the old Justice Society of America adventures, where the team would split up, each chapter would detail an individual hero's exploits, then the final chapter would pull them back together as a team for the final victory. Unfortunately, this is the Nineties and we don't have 64-page stories anymore, so Green Lantern, Aquaman, and Flash have these terrific adventures, but we can only see a single panel or two. It's as if Morrison has forgotten that in comics, it's the journey that is exciting, not just the destination. I feel more cheated than charmed. The entire Wonderworld thing (event, happening, whatever you want to call it) is also interesting, but Morrison only knows what it has to do with the JLA/ Injustice Gang struggle, or the Darkseid struggle. I have a lot of faith in Morrison; he's managed to successfully cram more story into fewer pages than just about any other writer in recent history, but I fear he may be pushing his luck on this one. It's especially risky to me because he's tied Darkseid into all this, and we've just come off a rather disastrous "Genesis" crossover that had every superhero and their brother battling mindless hordes of Apokolips' Hunger Dogs for no particular reason. Morrison has come up with some wonderful story ideas here: I'd love to hear more about the timespace-traveling trio and their adventures, and Hourman, and Wonderworld, and this Apokolipsian invasion that's probably happening in some other timespace. I'm just not sure they all fit into one story. Knowing Morrison, there's a good chance I'll eat my words in three more issues. Morrison has something up his sleeve--as Mote tells Green Lantern as they tour the museum district of Omnitropolis, "You should take time to see and *remember* these wonders." I hope so. For the next thirty days, though, I'm going to be scratching my head and wondering just how he's going to do it. Anatole Wilson ================================================== SUPERMAN ADVENTURES #13 Nov 1997 $1.75 US/$2.50 CAN "Grand Slam" On the Mound: Scott McCloud Behind the Plate: Rick Burchett Running the Bases: Terry Austin Color Commentary: Tom Zukio Working the Scoreboard: Lois Buhalis Designated Hitter: Maureen Mc Tigue Hit by a Pitch: Mike McAvennie Cover: Bret Blevins and Terry Austin RATINGS Average: 3.9/5.0 Shields CoS: 4.0 Shields - A well-executed trifle of a story, showing that you can do an all-fighting issue and still have a good story to tell. DWk: 4.2 Shields - A lightweight farewell for McCloud, and fun and touching anyway, with amusing details on almost every page. This is _exactly_ the kind of comic book I want my kids to be able to read someday. GN: 3.2 Shields - Too fun! An enjoyable romp, with nice insights into the S:TAS Prof. Hamilton. JSy: 4.0 Shields - Kind of a let down when compared to "The War Within," but still a good story in its own right. The only true negative I can come up with, though, is the cover -- I really can't imagine it drawing people into the book. Does anyone remember those comics from the 70's that would have on the cover "All-Out Battle Issue"? I remember as a kid that when I would see one of those, that the entire issue would be super-heroes bashing on super-villains. All of the plot development would have been in the previous issue along with all of the reasons behind what was happening. Until I was about 12, I would seek those issues out, since it would be cool to see all the different super powers and the neat ways they were used. After that, I would dread those issues, since none of the stuff I liked would be in the comic. It seemed that the writer got all of the plot elements aligned and then told the artist, "...And then they beat on each other for 21 pages!" On the surface, "Grand Slam" is an "all-battle" issue, since the vast majority of the story is taken up with Superman fighting an alien in three different contests. The team on _Superman Adventures_ has been very good, however, at taking old stories like that and making them innovative, interesting and fun. While this issue isn't very innovative, it certainly was interesting and a whole lot of fun. The issue begins at a baseball game, with Superman throwing out the first pitch for the third game of the World Series. (In a nice bit of business, the catcher's name is Wayne Schaffenberger, combining the names of two classic Superman artists.) As Lois, Superman, and Professor Hamilton settle into their seats and watch the game, it is called on account of an alien invasion. Well, something had to happen since the cover did have the phrase "Strange Sports Stories" (another nice nod to DC's past) and showed Superman getting beaten up. Even though Scott McCloud is a devotee of Japanese Manga, I'm pretty sure that he knows American audiences aren't quite ready for a comic book depiction of a baseball game. A pair of aliens, who were directed towaard Earth by Lobo, challenge Superman to a fight for his planet's honor and the Nebula Cup, best two out of three. Superman reluctantly agrees, after learning that if he does not compete, they will train their formidable weapons on Earth. With the set-up out of the way, the battles begin. It's difficult to summarize fight scenes, but McCloud does keep it interesting by having Professor Hamilton in the announcer's booth, helping Superman figure out the alien weapons. Superman loses the first battle, mostly due to the fact that he doesn't know how to use the weapon he's been handed. The second contest is another matter; this time the combattants are using gravity disruption batons, and Professor Hamilton figures out what they do in time to give Superman enough knowledge to win. With the score tied, the final contest begins, with each of the combatants using high tech boxing gloves. Professor Hamilton is unable to come up with a way for Superman to use the weapon to his advantage, so Superman removes them and takes out the alien champion with a "fastball special", followed by and old fashioned pummeling (nicely done in a nine-panel grid). Standing over an unconscious alien champion, Superman wins the round and the contest. Superman flies to the alien craft, where he is awarded the Nebula Cup, sculpted from actual nebula stars. Professor Hamilton realizes that if that is so, then the award would weigh as much as a thousand battleships, and tries to warn Superman, but too late; as he accepts the award, the weight causes him to plummet toward Earth and innocent spectators below. Professor Hamilton realizes that when they hit, they will cause a big, _big_ crater, and heads straight for one of the anti-gravity rods to try and counteract the award's weight. Unfortunately, all of the ballplayers scatter and Professor Hamilton--not the most athletic of people--is left to try and hit a home run, as it were. All of his sports failures as a kid go through his head as he watches the award descend. The world holds it breath as he swings and... Since this comic is primarily for an "all-ages" readership and was approved by the Comics Code, you can pretty much assume he hits it out of the park, saving everyone. The story does have a nice little kicker at the end, ending it all with a chuckle. McCloud has a number of nice touches with Professor Hamilton not being athletic but able to help Superman, and the pair of announcers giving a play-by-play so that we don't have to have dialogue between Superman and the alien as they battle (I like the fact that the alien doesn't talk; it makes him a more imposing figure). Burchett does a very nice job of keeping the story visually interesting, and the fights all seemed much bigger than life. A few pages are very Kirby-esque, with a panel grid layouts and Kirby power poses, yet nothing seems like it was traced from old Kirby art. All in all a nice little story to pass the time, showing a creative team functioning on all cylinders. You know, it would have been a nice touch if, at the end, Superman or Clark Kent were to wink at the reader, but you can't have everything. Cory Strode ______________________________________________ LIMITED SERIES: -------------- ELSEWORLDS' FINEST #2 (of 2) $4.95 USA/$6.95 CAN Writer: John Francis Moore Penciller: Kieron Dwyer Inker: Hilary Barta Colorist: Gloria Vazquez Separator: Heroic Age Letterer: Bill Oakley Cover: Dwyer and Barta RATINGS Average: 3.2/5.0 Shields DWk: 2.1 Shields GN: 4.0 Shields - The art has a nice period feel, like the early adventure strips that inspired comic books. This has been one of the more interesting Elseworlds takes on these two characters and their supporting casts. JSy: 4.0 Shields - The Eradicator was a little too familiar for this Elseworlds setting, and having Clark kill himself because of it was a bit much. But on the whole, this was an enthralling conclusion to the tale. ST: 3.3 Shields - Too much detail crammed into too little space; there was a real feel of 'we have to wrap this all up' that wasn't present in the first book, including in the art which seemed less finished. Still, a thoroughly enjoyable 'imaginary tale' of other times. TD: 2.8 Shields - EF stumbles as things get over-complicated all around, but it still does a lot to capture the flavor of the era and the style of the pulps. The first half of ELSEWORLD'S FINEST introduced an awful lot of threads. The second half presents the problem of how to resolve them all and turn Clark into Superman and Bruce into Batman in a 48-page story. Like #1, this issue is crammed with plot, but here are the basics: It's 1928, as pirate Alexi Luthor explains to his captives, Clark, Jimmy, Lana and Prof. Lang, that he's going to Argos to find the same Godstone that Ra's Al Ghul is after. He's got a jewel ("from the hold of a Spanish galleon that sank in 1512") that makes Clark sick. Meanwhile, in Egypt, Bruce dresses as the wizard Kha and tries to track down Ra's. Luthor's party arrives at his island home, where he explains how he built his ship the Leviathan. They fly towards Brazil, where Argos seems to be located; Luthor gets fresh with Lana, Clark tries to interfere, and Luthor zaps him with the "jewel" and has him chucked out of the plane. They land near Argos, where they find a Superman logo over the city's main gate, a super-sharp knife, and Ra's Al Ghul and his legion waiting to ambush them. Ra's waylays the Luthor party and announces his intention to find the Godstone. Bruce discovers Clark in the jungle; as they climb the mountain to Argos, Bruce explains how the spirit of Kha rescued him. They run into Ra's, who has found the Godstone. He mesmerizes them and grabs the stone, which incinerates him and pulls Clark towards it. Turns out the Godstone is a "harbinger global matrix" which tells Clark that he's from Krypton, gives him a rather familiar costume, and tells him his job is to turn Earth into a new Kryptonian homeworld. Lana appeals to Clark's humanity; in the ensuing struggle, Clark throws himself on the super-sharp knife. Luthor grabs the Godstone and Jimmy; Bruce takes off after him, and Talia drags Clark into an impromptu Lazarus Pit. Bruce fights Luthor, and the plane is about to crash when it's rescued by the revived Clark. who destroys the Godstone. Finally, we see a much older Lana reminiscing over those early days and giving her journals to Clark's (and, perhaps, Talia's?) daughter Kara. If you're going to tell a story where the big things are unbelievable or seriously coincidental, you _have_ to make the plot airtight and the details absolutely credible, and the infrastructure of ELSEWORLD'S FINEST is awfully rickety. There's no reason why Luthor's 16th-century Spanish jewel should be Kryptonite; there's no reason the Godstone should incinerate Ra's and just give Luthor bad zits; there's no reason the super-sharp knife is even in the story, other than to provide something that can injure Clark. A ceramic suicide-tooth is one thing; one with something that makes people who bite down on it burst into flames is another; that Bruce should happen to carry around an antidote with him is completely implausible. And if Ra's can make a Lazarus Pit out of any pool with a handful of potions that he carries with him everywhere, you'd think the technology would have spread a bit. Not to mention that Earth seems perfectly habitable for Kryptonians--why would it have to be reconfigured, especially considering that Clark is the only Kryptonian left? Then there's the dialogue, which is ordinary at best, cringeworthy at worst. Jimmy, in particular, is cursed with lines like "Wow! This is just like the latest Captain Marvel adventure in the Daily Planet--only more exciting and more real!" The language the characters use has the flavor of old movie serials a few times removed, but it's not nearly as sharp and fun as its setting demands. As with the first issue, the best bit of the art is a glimpse of a fake newspaper strip--in this case, a "World's Finest" strip drawn in a lovely mock-Bob Kane style. Other than that, Dwyer and Barta's characters are often sketchy-looking--the style may be meant to suggest Milton Caniff-style chiaroscuro, but it sometimes distorts faces and bodies grotesquely--and the layouts are messy and sometimes unclear. That said, a lot of the design of individual elements in ELSEWORLD'S FINEST is awfully cool, particularly the interior of Luthor's ship, his airplane, the architecture of Argos and the modified Superman and Batman costumes. If only it belonged to a story as thoughtful and clever. Douglas Wolk ______________________________________________ LIMITED SERIES (cont): --------------------- THE KENTS #4 (of 12) Nov 1997 $2.50 US/$3.50 CAN "Bleeding Kansas, Part 4" Writer: John Ostrander Penciller: Tim Truman Inks: Michael Bair Letters: Oakley/N.J.Q. Colors: Carla Feeny Separations: Digital Chameleon Editor and Head Wrangler: Peter Tomasi Cover: Timothy Truman RATINGS Average: 4.1/5.0 Shields RG: 4.5 Shields (Story) 4.5 Shields (Art) DWk: 2.8 Shields - A bad idea very well executed. The story's awfully predictable (and the "S" blanket made me think I was reading a Mort Weisinger comic), but there's no better Western artist right now than Tim Truman. GN: 4.0 Shields - Solid storytelling on all counts, though I'm personally not nuts about the S-shield tie in -- it seems an artificially forced gimmick to make the series more tied into the Superman line. JSy: 4.5 Shields - The only possible weakness to this issue is the shoe- horning of the S-shield. I hope that Ostrander plans to make this symbol Clark and Jonathan's inspiration for Superman's shield, and not just a coincidence. TD: 4.5 Shields - Still one of the best written books out there--and we get Tom Mandrake for the next four issues! Nate learns some hard facts of life from the ex-slave's point of view. In learning he makes some new friends and further alienates his brother Jeb. He also learns a bit more about some of his white friends than he is comfortable with. Nate's life and his relationship with his brother take a drastic turn when some of his new friends are taken and sold back into slavery. Meanwhile, the events leading up to the start of the American Civil War continue. Rene Gobeyn ______________________________________________ ANNUALS AND SPECIALS: -------------------- JLA ANNUAL #1 1997 $3.95 US/$5.50 CAN Letterer: Clem Robins Separations: Heroic Age Assoc. Ed.: Peter Tomasi Editor: Dan "Slam" Raspler Painted Cover: Gary Gianni ++++++++++++++++++++ "Hardboiled Hangover" Writer: Brian Augustyn Illustrator: Ariel Olivetti Colorist: Pat Garrahy Average: 3.6/5.0 Shields AW: 4.0 Shields DC: 3.3 Shields - Great story and interesting point of view. EJ: 4.4 Shields - The angle of "It takes one to know one" was turned on its ear. GN: 2.5 Shields - Not bad, but the other JLAers reaction to J'Onn (not even wanting to investigate this?) seemed out of character -- especially for Superman, no matter how it was explained away in the story. The art was only so-so. JSy: 3.0 Shields - A reasonably strong story, but Olivetti's art did not impress me at all. KM: 3.5 Shields - Olivetti's 'hardboiled' style elevated this otherwise average story. TD: 4.2 shields - I have to wonder why, with so many people writing so many good solo stories about J'onn, DC hasn't done an ongoing. Well written, capturing the tone of hardboiled fiction, and well-drawn. I've approached this year's series of DC Annuals with a due amount of skepticism. The raw, text-heavy stories of archetypal rugged adventurers, hardboiled detectives, and tamers of the Wild West that filled the pages of the pulp magazines of the 1920's to 1940's seem somewhat at odds with the continuity-bound, angst-ridden heroes whose adventures are told predominantly in bright, splashy pictures. It seemed to me this summer that our familiar heroes were being crammed into roles they didn't belong, with stories that brought out old cliches and atypical artwork that rarely matched the character--the "Wild West" Superman in the _Adventures of Superman Annual_ being a good example. So it was with great reserve that I picked up the JLA Annual. Surprisingly, it worked better than most of the other efforts. "Hardboiled Hangover" is, as its incredibly hackneyed title suggests, a hardboiled detective story featuring J'onn J'onzz. This type of story is more natural for the Martian Manhunter than it seems--when he first came to Earth in the '50s, J'onn's "secret identity" was John Jones, Private Detective. Back in his old role, complete with rumpled trenchcoat, J'onn investigates a murder the JLA doesn't want to take--the murder of an unidentified alien in some backwater town that the town's mayor claims was "self-defense." In a style befitting any "film noir" classic, J'onn goes to the town, asks questions, fights with some locals trying to discourage him, romances a beautiful woman whose smile hides many secrets (surprise!), is jumped by more locals, is tied up in a house that's set on fire, and finally discovers the secret behind the "self-defense" alien killings. (And no, I'm not telling.) Augustyn throws in some of the elements of the best 1950's sci-fi films as well. There's a sense of paranoia, the theme of a lone alien hidden among humans, and as J'onn finds himself embracing the anger and violence around him, a sense of disgust for the world we've created whose horrors can only be appreciated by an outsider thrown into its midst. Augustyn and Ariel Olivetti create an appropriate mood for this piece. The text is heavier, more space-filling, but not overdone. The artwork is effectively dark and moody. At times I almost pictured it in black and white. Now, this isn't a perfect piece. I appreciated the style of this story, and that Augustyn took lots of old cliches and made them fit together fairly well--a feat not accomplished by many this summer. In truth, though, no Annual this summer really captured the feel of the old pulps. Rather, they took stories that might have been written back then and adapted them to today's style. To me, that means something was lost. You might argue that you can't go home again, and I might agree. The only successful "pulp" story I've seen in (not-so) recent years was in DC Special Series #15 (1978?): A Batman story written by Denny O'Neil, surrounded with mini-graphics by the incomparable Marshall Rogers. It's a magnificent blending of pulp-style writing and stylish artwork. Despite my reservations, Augustyn and Olivetti have presented us with a compelling, atmospheric piece worth checking out. I'll be looking forward to their version of Roy Raymond, Private Eye in the near future. ++++++++++++++++++++ "Lockdown!" Writer: Brian Augustyn Illustrator: Gene Ha Colorist: Gene Ha Average: 3.4/5.0 Shields AW: 3.5 shields DC: 3.2 Shields - Silly premise but excellent execution (art and story). EJ: 4.0 Shields (Story: 3.0, Art: 4.9) - Pretty standard and predictable plotline -- however, the art was DYNAMITE! It looked like the entire story was illustrated with photographs! GN: 2.3 Shields - This story might have layed better if we hadn't just read it in JLA Secret Files. Again this month, another tie-in to the Kingdom Come continuity. Good Gene Ha art, though. JSy: 4.3 Shields - Wonderful characterization and plot development, though the villains aren't shown enough to be very interesting. Gene Ha's art was pure eye candy. KM: 3.2 Shields - Art just didn't click with me (too grey) but the idea of the story (no powers) was interesting. TD: 3.0 Shields (Story: 2.0, Art: 4.0) - What a gyp! Paying lip service to KINGDOM COME, this story at least has some more Gene Ha photorealist eye candy to look at. This story is more notable because of the style of artwork and the villains it introduces than the story itself. The villains are a pair of telepathically linked creatures known as "The Brain Trust." They and their group of "City-Killers" have taken Star City hostage by going to its tallest building and placing a giant bomb there. The bomb, they announce, will go off automatically if its sensors detect any super-powered activity. The mightiest members of the JLA are thus prevented from going in and stopping them. But of course there's the Batman. Batman leads the Flash, Green Lantern, and Green Arrow through the sewers and then up the side of the skyscraper so they can jump Brain Trust and end their scheme. Batman does most of the work through this, as Flash and GL are not very adept at battle without their powers, and Green Arrow is surprisingly ineffectual. Batman said he needed backup, but must've muttered under his breath, "and a couple of good laughs." They jump the Brain Trust, but it turns out the bomb is already set to go off. Green Arrow signals Superman, who rushes in and funnels off the energy from the explosion before it can cause any damage. This leads me to the question, if Superman could have rushed in and saved the day from the beginning, why did Batman and the others have to climb up the side of the building? I can't help thinking how badly Superman's going to miss that energy absorption power when he gets back to normal. So, you may be asking, what's so notable about the artistic style and the Brain Trust? Well, as many sources have pointed out, the Brain Trust are the first new villains from KINGDOM COME to enter the DC Universe. Gene Ha emphasizes this point with his near-realistic drawings of the characters. While this story accomplished little, it brings us a step closer to the dark future foretold by the mini-series. This, I believe, was the true mission of this backup tale. Augustyn has told an amusing little story here, and the artwork fits an almost non-super- powered storyline well. Anatole Wilson ================================================== SUPERMAN ADVENTURES ANNUAL #1 1997 $3.95 US/$5.50 CAN "Dark Planes Drifter" Writer: Hilary J. Bader Penciller: Joe Staton Inker: Dan Davis Colorist: Tom Ziuko Letterer: Albert T. De Guzman Ass't Ed.: Maureen McTigue Editor: Mike McAvennie Cover: Joe Staton and Terry Austin RATINGS Average: 2.7/5.0 Shields CoS: 2.0 Shields - A confusing story that boiled down to two fight scenes scenes connected by magic and time. DWk: 2.7 Shields - Enough with the incantation already! And the flashbacks weren't terribly well handled--it was often unclear what was going on. Still, good to see a plot this rich handled in the simple style of the Adventures stuff. EJ: 3.3 Shields - Enjoyable, but I felt it skipped around a bit too much. Perhaps it would have made more sense as two separate stories. GN: 3.0 Shields - More fun, though I was hoping for more of a crossover between the "animated" annuals. Clark's earlier encounter with Zatara was a nice touch. JSy: 2.5 Shields - This actually looked better in my B&W preview copy. The whole demon approach just doesn't mesh well with the animated style. While not a *bad* story, the Dr. Fate encounters are just plain confusing, and on the whole the book's not worth four bucks. Some characters work in some situations and not in others. The best examples I can think of are: Batman never really works against alien menaces, while Dr. Fate doesn't work in stories where he's fighting against inner city criminals. I have never thought that Superman works in a supernatural story, and his weakness against magic never really made a whole lot of sense unless you are going to do a story of science vs. magic. The story in the first Superman Annual had Superman facing a supernatural menace, and does not work with the science vs. magic theme. In the end, it's an elongated fight scene, padded with standard plot points. The story opens with Superman having a bad dream, in which he's being torn apart by people asking for help. When he wakes up, he realizes that he left his Walkman on, and his super hearing was listening to the news. He assumes that was what was causing the dreams, but is unable to go back to sleep as he hears cries for help from a burning building. Even as he rescues the people, though, and as he works at the Daily Planet as mild-mannered reporter Clark Kent, he still hears the voice from his dream calling for help. When he finally recognizes the voice of Dr. Fate, he goes to the Fortress of Solitude to recover an amulet Dr. Fate gave Clark before he became Superman. As he retrieves it, he thinks back to a time before he was Superman--a time when he was traveling the world. He sought out Zatara the mystic, who had a stage magic act, but used real magic to make it appear to be sleight-of-hand illusions. Back in the present, Dr. Fate appears to Superman as he is fighting a fire, and tells him that he must bring the amulet to him. Superman agrees, chants the needed phrase and is teleported to another realm. When he arrives, he is greeted by the ruler of the realm, a demon named Akamin, who has been appearing to Superman as Dr. Fate. Superman continues the flashback from when he first went to the realm years ago, when Akamin was "born". Clark was saved when Dr. Fate gave him an amulet that allowed him to return home. Akamin, having seen Superman's escape, plotted and schemed and finally figured out how to trick Superman into returning to his realm. When Akamin escapes to Earth, he's able to assume human form and begin his plan to take over the world. Superman finds a second amulet, and returns to Earth where he discovers that Lois has been captured by Akamin. (That the second amulet is able to detect Akamin is a nice way to get the two together without Superman having to puzzle anything out.) When Superman finds and defeats Akamin he is able to use the combined power of the amulets to return Akamin to his home dimension. Dr. Fate finally arrives when the battle is over and tells Superman how the two fights are connected by the flow of time, and that Superman has done a good job. There are a lot of problems with the story; some are in the storytelling and others in the story itself. The flashbacks are not set apart from the modern story clearly. While they are told from a time before Clark had his Superman costume, the abrupt switch disrupts the flow of the story and adds little to how it's told. The bad guy, Akamin, is trying to take over the world because he's trying to take over the world--no motivation, no reasoning, and, in the end, no plan, so we don't care. If he wants to take over the world, why does he kidnap Lois Lane and hold her in a landfill atop a mountain of garbage? I also wondered why Fate was in the story at all, since his role was simply to hand out whatever amulet the story needed at the time. In the end, there isn't anything special about the story--just a new bad guy for Superman to beat up, with no real puzzle to the outcome. It never really felt like anything was a stake, so the story didn't generate any suspense. Staton does a good job with the art, but his layouts are pedestrian. He fits in some disconcerting panel layouts in the other dimension which add nothing to the story. One of the things about Superman is that you have to use visual cues to give the reader a sense of just how powerful and imposing he is, and Staton does none of that. Finally, the switch between present and past should have had more visual clues, so the reader doesn't get caught reading for a panel or two before realizing that they're in the flashback. The story failed for me because it seemed more like page filler than an important episode in Superman's life, past or present. There are a lot of little clues that more is going on in the story than meets the eye. I am guessing this is a crossover of some sort, but there are no clues as to with what; If the story does continue somewhere, shouldn't there be an indication of where? In the end, the story seemed like an excuse for a pair of fight scenes, neither of which were involving. Cory Strode ================================================== ADVENTURES IN THE DC UNIVERSE ANNUAL #1 Writer: Hilary J. Bader Letterer: John Costanza Ass't Ed.: Frank Berrios Editor: Mike Carlin RATINGS Average: 2.8/5.0 Shields RG: 2.5 Shields (Story) 2.0 Shields (Art) DWk: 3.4 Shields - Much more fun than the SupAdv story it complements. Good to see Dick Giordano back in action; good Kirby-oid monster in the Superboy story. _How_ did pg. 20 make it into an Adventures title? Never mind. EJ: 3.7 Shields - I liked how all five stories tied together. My favourite individual story was Rose and the Thorn. The way she used her dual personality as a weapon was brilliant, as was the way she gave the villain EXACTLY what he deserved. GN: 2.5 Shields (Superboy) - A cute encounter between Zatanna and Superboy, but that's about it. 3.2 Shields (Rose and Thorn) - Always glad to see Giordano art, and he adapted to the animated style nicely. Good to see a resolution of the Hypnotist's story, especially with him getting his just desserts at the Thorn's hand. JSy: 2.0 Shields - The Rose/Thorn story was the only saving grace for this issue, as the other stories were just not interesting at all. Only the Giordano/Austin art managed to capture the feel of an animated series. The remaining art was rough. ********** "Something Wicked this way Comes" starring Dr. Fate Penciller: John Delaney Inker: John Byrne Colorist: Rick Taylor Told in two parts, it ties all the stories in this and the other two Adventures Annuals together. Not bad, but a little too cute for my taste. ********** "Something Wicked - Event one" starring Impulse Penciller: Andy Suriano Inker: Rob Leigh Colorist: Rick Taylor Impulse disobeys Max and gets in some trouble (so what else is new?) down in South America. Not bad; a fair to good Impulse story. ********** "Something Wicked: Event two" starring Rose & Thorn, and Zatanna Penciller: Dick Giordano Inker: Terry Austin Colorist: Rick Taylor This was the best story in the book. Rose/Thorn takes on the Hypnotist from the Batman and Robin Adventures Annual #2. Thorn uses her split personality to defeat the Hypnotist, disable his powers, and gets Zatara's Amulet back. ********** "Something Wicked: Event three" starring Superboy and Zatana Penciller: Michael Avon Oeming Inker: Ron Boyd Colorist: Rick Taylor A pretty weak tie in to the ongoing Amulet Story line . ********** "Something Wicked: Event Four" starring Mr. Miracle Artist: Mike Manley Colorist: Rick Taylor An old fashioned Kirby style Mr. Miracle romp. This story has stronger ties into the Amulet story than the Superboy one did. ********** As an example of DC's 'Adventures' books, this one was a bit below average. This is not to say it was bad, it just wasn't as good as the stories I've come to expect from this family of books. All of the stories in this year's Adventures annuals were tied together by a single plot element; namely, two mystical amulets under the protection of Zatara and Zatanna. There are two stories being told. One takes place about twenty years ago and stars a young (pre-Batman and Superman) Bruce Wayne and Clark Kent. Unfortunately in order to really understand the whole story, you do need to read all three of the annuals. In BATMAN AND ROBIN ADVENTURES ANNUAL #2, we see a young Bruce Wayne training to become an escape artist under the instruction of Zatara (Zatanna's father). A stage hypnotist finds that the amulets seem to give him extra power. Bruce defeats him when he tries to take the them. In present times, the Hypnotist is back and trying to find the amulets. In the prologue of the ADVENTURES IN THE DC UNIVERSE ANNUAL #1 we see that Dr. Fate is warned and concerned about the mystic effects of these amulets. By tracking down the problem and attempting to fix things he sets in motion several events that are seen to run through all the stories in the annuals. While it does serve as a good starting point to tie everything together, many of the stories have little to nothing to do with the central events. One of the weakest stories in the annual was the Superboy story that also featured Zatanna. A very lame terrorist tries to blackmail Hawaii by threatening to detonate a bomb in one of the more active volcanoes. Superboy and Zatanna manage to trick the terrorists and remove the bomb while at the same time retrieving the Amulet from the volcano. As a story it is was more or less OK, but as tied into the central theme it didn't work very well. The Rose and Thorn story, on the other hand, worked quite well. It managed to tie the Batman Adventures story of the Hypnotist together with the amulet coming back into Zatanna's possession. It was easily the most entertaining of the four stories in the book. Rene Gobeyn ______________________________________________ MANUSCRIPTS OF STEEL ------------------------------ Reviews of After-Byrne Superman Special Stories by Denes House (househld@borg.com) ---------------------------------------------------------------------------- ADVENTURES OF SUPERMAN ANNUAL #2 "Quest for Vengeance" Written by Dan Jurgens Art by Bob McLeod, Curt Swan & John Byrne, Kerry Gammill & Dick Giordano Colored by Glenn Whitmore Cover by Gammill & Byrne 1990 Squarebound Format, $2.00 US/$2.50 CAN Rating: 2.5/5.0 Shields -------------------------------------- L.E.G.I.O.N. '90 ANNUAL #1 "Childhood's End" Written by Alan Grant Art by Jim Fern and Jeff Albrecht Colored by Lovern Kindzierski 1990 Squarebound Format, $2.95 US/$3.65 CAN Rating: 4.3/5.0 Shields ---------------------------------------------------------- There's something about Annuals for me -- it seems I either like them or hate them -- there seems to be no middle ground. The two Annuals I'm reviewing this month tell one story, but I love one and hate the other, though they both have their moments. The story begins in the ADVENTURES OF SUPERMAN Annual, with Vril Dox, Jr. and Lar Gand, two members of L.E.G.I.O.N., falling to Earth in a malfunctioning space craft. In so doing, they collide with the wing of a jetliner, and plummet beneath the ocean close to Metropolis. Hearing about the jetliner, Superman charges to the rescue in a scene that gives us our only glimpse of Lois Lane and Jimmy Olsen. For the historians out there, this scene establishes that this story is set between the time when Lois and Clark started dating, but before he told her about his dual identity. Superman saves the jetliner in the nick of time, and the reactions of the passengers are priceless. Superman discovers that the plane was imperiled by a crashing UFO, and flies off to investigate. Again, the thoughts of the spectators are quite worthwhile. Enter the rest of L.E.G.I.O.N., pursuing Dox and Gand in their own spacecraft. We are introduced to Lyrissa, Strata, Lady Quark, Stealth, Telepath, Lobo, and Phase in a serviceable scene, in which we learn that Dox is on a quest to kill his father, the menace Brainiac. We then cut to Dox and Gand. Their malfunctioning ship breaks through the sea floor into a technologically advanced tunnel -- which we later learn belongs to the Cadmus Project. (Considering that the entrance to the Project, the Zoomway, is inland of Metropolis, the fact that it has sea-floor tunnels must mean the damned thing is more sprawling than that great city. Think about that.) Dox and Gand move to investigate this place. Superman, searching for the downed UFO, is mistaken for Lar Gand by the arriving L.E.G.I.O.N., and is attacked by the ravaging lunatic, Lobo. Dox and Gand, meanwhile, realize the technological complexity of the installation, and Dox decides to see if Cadmus' computers have information about his father. Their ship is discovered by Guardian, the Project's security chief, and Cadmus' psychic Dubbilex mistakes Dox's brainwaves for Brainiac's. This sets up the fight scene which is the rest of this 54-page Annual...34 pages of mistaken-identity battle that drags on, despite the talented artwork. There are a few key revelations about Cadmus along the way, but the fighting plot seems merely a space-filler to bring the reader to the last two pages, in which Brainiac challenges his son to come to him on Colu, his home planet. A menacing glare from Brainiac also invites the reader to pick up the conclusion to this tale, in the L.E.G.I.O.N. Annual. Story-wise, there's not much going on here, which is the key problem with this Annual. Annuals are often reserved for important stories, stories that require the extended length that the Annual affords. This story seems to be merely a device to open up the REAL story, which takes place in the L.E.G.I.O.N. Annual. Jurgens does an adequate job of introducing L.E.G.I.O.N., which I have never followed, though the major motivations for each character's involvement are barely mentioned until their own Annual. Despite the good art, this feels like a way-too-long Prologue to me. And the art IS good. I was reminded while reading this book how much I loved Bob McLeod's Superman, and how sorry I am that Kerry Gammill is no longer working on the character. Swan and Byrne are a good combination, and all of the art teams use special paper in creating this book, a paper that with the addition of one chemical brings out a parallel hatching, and with another chemical, a cross-hatching. This brings a special feel to the artwork that belies the mundane story. Which brings us to the L.E.G.I.O.N. Annual. This Annual runs 52 pages (plus a pinup) and it crackles with vibrant story. Alan Grant crafts what is essentially a coming-of-age story, in which a bent-for-revenge Vril Dox, Jr. arrives on Colu to challenge his father. Since this is not a Superman Annual, I will only briefly review it, but it is definitely worth a read. As Dox moves closer to Brainiac, we get revelations about Dox's cloning and rejection by his "father," about the L.E.G.I.O.N.naires' reasons for following Dox in his crusade, and about Dox's morally questionable methodology in pursuing justice. More on this later. Superman shows up to fill the role of moral conscience, in a thankless series of cameos that do more to showcase Lobo than the big, red S. In this book, Dox is a complex character, his teammates are believable, and Brainiac is as malevolent as ever. Jim Fern's artwork impressed me from my first glimpse of it in this book. Inked by Jeff Albrecht, Fern's pencils crackle with a blocky energy that reminded me of a more upbeat Mike Mignola or Walt Simonson. Letters are by John Workman, the best in the business in my opinion. Lovern Kindzierski's vibrant colors are enhanced by the better-quality paper that marks the price difference between this book and the ADVENTURES Annual. And the book has an ending that leaves lots of room for interpretation. Philosophically, the central moral dilemma -- Dox's questionable methods in sentencing his father to death -- is presented in all its frustrating glory. Superman, the moral conscience, confronts Dox: "To execute Brainiac under those terms would be MURDER!" Dox responds: "Don't presume to lecture me on MORALS! You are welcome to follow your own code of conduct! I will act as I see fit!" The dilemma is left unresolved, but there it stands -- without an external standard of values, Superman's moral code is no better, objectively, than Dox's, or to the extreme, Hitler's. It is simply a different CHOICE of standards. The reader (and characters within the story) may agree with either Superman, Dox, or neither, but by those standards they cannot claim that either is objectively true. I raise this issue primarily since Superman fans seem to love him primarily for his morality -- it is not the suit or powers that make the Man of Steel Super, it is his moral core. This book raises the modern pin for that ballooning hope -- if there is no objective truth in morality, as our society claims, there is no basis for deciding between Superman, Dox, Lobo, or Hitler besides preference, making the choice no more significant than one's favorite flavor of ice cream. Just some philosophical points to ponder, courtesy of Alan Grant's excellent script. Capsule review: Story: ADVENTURES - Pointless fight scenes serve as merely a lead-in for the far better story in L.E.G.I.O.N.. Some good moments, but in general poor. 1.5 Shields out of 5. L.E.G.I.O.N. - Crackling with energy and significance. Grant knows his characters and uses them well. Throw in a great moral dilemma, and you have the kind of story only a comic book could contain. 4.0 Shields out of 5. Art: ADVENTURES - Some of the best folks ever to work on Superman combine for some special artwork that is betrayed only by a shoddy script. 4.5 Shields out of 5. L.E.G.I.O.N. - I love Jim Fern -- he is expressive and impressive. A thumbs-up to the entire artistic team! 4.5 Shields out of 5. Overall: ADVENTURES, on the strength of the art alone - 2.5 Shields out of 5. L.E.G.I.O.N., an all around good effort - 4.3 Shields out of 5. Next Month: The Tyrant of Tomorrow! ______________________________________________ THE PHANTOM ZONE: Reviews of the pre-Crisis Man of Steel ------------------------------------------------------------------ TALES OF EARTH-ONE -------------------------------------- by Bob Hughes (rhughes3@ix.netcom.com) ADVENTURE COMICS #103 Our tale of Earth-One turns this time to the earliest Superboy story I have in my collection, his first appearance in ADVENTURE COMICS. As I believe I have mentioned previously, the Superboy feature began in MORE FUN COMICS with issue #101 in Jan-Feb 1945. I don't have that fabulous first, but thanks to Superman fan Supreme Rich Morrissey, I have read it. The super-short five page story crammed in the back of the book was basically a retelling of Superboy's origin. This version is virtually identical to the original newspaper strip account and to the oft-reprinted account from SUPERMAN #53. The main difference is that on the last page Kal-el is only 9 years old when he vows to use his super powers to help friends in need as Superboy. The short five-page length and statements editor Jack Schiff has made over the years (See in particular, Overstreet's Price Guide #13) have given rise to speculation that the story was originally intended to be the opening of a Superboy comic book, but at the last minute business manager Jack Liebowitz got cold feet and pulled it from the schedule. The only new title added to the schedule in 1945 was REAL SCREEN COMICS starring the Fox and the Crow. Due to war time paper rationing, the decision to add new titles was an extremely critical one, as paper to print them on could only be gotten by cutting back on existing books. The initial 5-page Superboy strip kicked Dover and Clover, a new comedy series about twin detectives, out of the book for one issue. After that, the Spectre was dropped to make room. Superboy was not considered extremely important at the time, as his first appearance was not even mentioned on the cover. The Green Arrow cover blurbs Johnny Quick, Dover and Clover (who weren't even in the book), Aquaman, and the Spectre, but not Superboy. Number 102, a Dover and Clover cover, blurbs only Green Arrow. With MORE FUN #103 (Green Arrow and Dover and Clover), a little blurb in the corner asked "What was Superman like as a boy?". With #104 (and #106) Superboy got to share the cover with Dover and Clover. For #105 he got the cover solo for the story "The Million Dollar Marbles Tournament!" Exciting stuff indeed. On number 106, Superboy flipped pancakes while Dover and Clover watched. He received no mention at all on #107. MORE FUN was apparently not one of the publisher's best selling titles. Superboy only ran there for six issues before the entire book's line up was changed radically. In April 1946 came the big switchover. Superboy, Aquaman, Green Arrow, and Johnny Quick all moved to ADVENTURE COMICS, where they joined the Shining Knight. All the other ADVENTURE strips were canceled except for Genius Jones, which joined Dover and Clover in MORE FUN. MORE FUN then became purely a funny comic book for the first time since its early pre-war days. The decision was also made that Superboy was to be the star. Every cover from now until the early sixties would feature Superboy. Thus ADVENTURE #103 is pretty much the first decent Superboy cover. Pencilled by Joe Shuster himself, the image hearkens back to ACTION COMICS #1. The three icons are present: the car, the super-hero, and the astonished by-stander. But this is a more innocent version; instead of holding the car over his head and smashing it into a wall, Superboy is merely lifting the car so that the man can change a flat. Superboy has his eyes closed and his eyebrows raised. The slightest hint of a smirk graces his mouth. The war is over. Time to move on to more domestic pursuits. On the inside cover, we have an ad for Green Lantern and a list of all 25 titles published by "Superman-DC". (ADVENTURE is actually published by Detective Comics Inc. at this time. The company that would become National Comics in about a year was still using several corporate names, depending on which set of investors had financed which titles.) Eight of those titles are humor comics. One is REAL FACT. The rest are super-hero. The super-hero percentage would not be that high again until the eighties! The Superboy story that leads off the book is called "Happy Birthday". The best information available says that it was written by Don Cameron, pencilled by Joe Shuster, and probably inked by Marvin Stein. Although Superboy has graduated to the lead spot in the book, his story is still only seven pages long. But those seven pages would be crammed with excitement! The flavor of the writing can be summed up by quoting the opening caption: "It's Clark Kent's birthday but it's also Betty Marr's! And false rumors come to spoil them both! As mean tongues wag and as a broken-hearted girl weeps, the boy who is destined to become the Man of Tomorrow performs fantastic feats so that Betty Marr may have a truly...Happy Birthday!" The splash page shows a ten-year-old Superboy leaping across Betty's party table, kicking a hole in her three layer birthday cake. Not my idea of how to make a birthday happy, but it does put some action into the shot. Ma Kent (unnamed at this point, and for years after) intends to bake a cake for the anniversary of Clark's arrival, but Clark is afraid that if he invites all his friends, no one will go to Betty Marr's birthday party. Meanwhile, Betty's father is arrested as a suspect in a hotel robbery, but is let go shortly afterwards. The event is enough to cause gossip all through the Metropolis neighborhood where Superboy lives (!). Soon John Marr is convicted in the court of public opinion and Betty is convicted of guilt-by-association. When Clark arrives at Betty's party, it quickly becomes clear that he is to be the only guest. "Seconds later, a small vivid figure streaks through the air toward the heart of Metropolis!" Superboy confronts the police inspector in charge of the case and asks him to come clear John Marr's name. Superboy flies the inspector from house to house, to personally vouch for John to the parents of all Betty's friends. The gossip line also kicks in and pretty soon all Betty's friends have shown up for the party. Unfortunately the ice cream is melted and the candles burned out. But an unexpected guest also comes to the party and saves the day. Superboy! Using his super speed to fly around the ice-cream, Superboy creates a vacuum to draw the heat out of the melted ice cream and it instantly refreezes. (I guess Superboy didn't yet know he had Super-breath.) In two seconds, Superboy also makes new birthday candles from scratch using the wax Betty's mom uses to can fruit. Unfortunately, by the time Superboy can slip away and come back as Clark, all the food is gone. But Clark happily participates in party games. However, by the time the party ends and Clark strolls back to the Kent house, he thinks, "All that exercise gave me an appetite. I wonder if Mom could fix me a sandwich and a glass of milk?" (He can refreeze ice cream and make candles from canning wax, but he can't make his own sandwich?) But when he walks in the door, there are Mom and Dad Kent and his very own three-layer birthday cake! (And being Superboy, he could eat the whole thing without getting a tummy-ache!) It's kind of hard to describe Superboy's parents at this time. Dad appears in only two panels, but they don't resemble each other much. In the first, he's balding and has brown hair. In the second, he's got a full head of white hair and apparently a mustache (and these panels are consecutive!). Ma is more consistent. shorter than Dad with white hair pulled back in a bun, high arched eyebrows, and definitely more sophisticated than kindly Martha Kent of Smallville would be years later. Dad's brown, then green suit, isn't cut like anything store-keeper Jonathan would wear a decade later either. He looks like a banker to me. Young Clark wears a blue suit, white shirt, and red bow tie. (What can I say, he likes those colors.) He wears little round glasses and has the same spit curl that Superboy does. I guess he hadn't yet learned to comb it back in order to protect his secret identity. In fact, it really wasn't until the Superboy strip was introduced that the general public would even have been aware of the need for Superman to have a dual identity. As Betty said when Superboy showed up at her party, "I would have invited you but I didn't know where to send the invitation." An adult Superman could be pictured as simply being Superman full time, but a 10 year old child, even a super one, would come under the jurisdiction of the Public Guardian unless he could convince the authorities that he already had a home and family. Thus once there is a Superboy, public knowledge that Superman has a secret identity becomes necessary. John Byrne's years-later innovation of removing that public knowledge necessitated removing Superman's life as Superboy also. In fact, it isn't until after Superboy is introduced that the running story line of Lois trying to guess Superman's secret identity is introduced, a plot line stolen from Batman's frequent encounters with Vicki Vale (and not the other way around as is usually thought!) Eventually Superboy grew up some and began facing major league super-villains like Humpty Dumpty (no really, I'm not kidding). By 1949, Superboy had finally received his own title and moved officially to Smallville. Shortly after that his parents finally received names. And in SUPERBOY #10, Lana Lang was introduced, replacing Superboy's original female lead, Betty Brown. Joe Shuster left the strip in 1947 to work on his and Jerry Siegel's new creation, Funnyman. Don Cameron eventually left also, ostensibly because he couldn't stand working with new editor Mort Weisinger. I don't know much at all about Marvin Stein. He apparently worked for Joe Shuster for a couple of years and then moved to the Simon and Kirby shop. He inked most of Jack Kirby's 1950's output including Fighting American and the earliest Challengers of the Unknown stories. A quick look at the other features in ADVENTURE #103: Johnny Quick in "The Curious Cargo of the Bonnie Bess!" by Don Cameron; art by Mort Meskin. Johnny guards a sunken treasure-hunting expedition from pirates. Aquaman in "Footsteps in the Ocean" with art by Louis Cazeneuve. Aquaman gets a message from The Sea Giant daring him to a battle in the deepest sunken valleys of the Indian Ocean, but it turns out to be a hoax. (No giant battles in this comic era!) Shining Knight in "The Sword of Sovereigns" by Joe Samachson; art by Chuck Winter. At this time, Sir Justin works in a present day museum. But he is surprised when King Arthur's sword is found by archeologists, still stuck in the stone! The Green Arrow in "Invisible Arrows" with art by Maurice del Bourgo. Green Arrow faces Emir Bey, whose 1000 year old magic bow shoots invisible arrows. Where does all this information come from anyway? Well, fans have been gathering data about Golden Age comics since the early sixties. This information has been traded back and forth in fanzines and apa-zines and private correspondence for years. The problem has been to find a way to store this information and make it generally available in a standard format. There are two major projects under way to do this: First there is the Grand Comics Data Base. This project envisions an eventual index of every single comic ever published, including credits, story titles and characters, guest-stars and story synopses. To learn more about the GCD project, please check out our web site at: http://www.nostromo.no/gcd/. Don't be intimidated if you're not a Golden-Age comics expert. With the tremendous number of new titles being released every day, members are needed to concentrate solely on indexing new titles. And in exchange you get access to more data than you could collect in a lifetime! Also available is Jerry Bails' Who's Who of American Comic Books. Jerry has been collecting biographies of every comic book creator he can find for over thirty years. He has made this information available in a computer data base format. To find out more about this amazing project, check out http://www.nostromo.no/whoswho/. That's it for this time. Next time I'll be back with another Golden Age classic Superman story, this time featuring Jimmy Olsen, Lois Lane, and Clark Kent: "Superman, Alias Superman." After that, maybe I'll do Superbaby. There's so much to choose from, I could never cover it all. That's why I like Superman. The capacity for continued astonishment is infinite. ______________________________________________ SUPERMAN: THE ANIMATED SERIES --------------------------------------- We're going to begin the S:TAS section this month with a brief episode guide. Included below is a list of episodes which have already aired, indexed numerically by the episode numbers provided by Kids' WB. Previously, we had numbered the episodes by the order in which they first aired, so the first season numbers will be slightly reordered from our original reviews. Also included in this episode guide are the dates of first US airing, as well as a brief indicator of the episode's topic. Note that I've constructed this guide without having seen any of the season two episodes, so I would appreciate any help in strengthening those episodes' descriptions. ================================================== SUPERMAN: THE ANIMATED SERIES BRIEF EPISODE GUIDE ----------------------------------------------------- Prepared by Jeffery D. Sykes (sykes@ms.uky.edu) FIRST SEASON: ------------ 1. The Last Son of Krypton: Part I (09/06/96 - Kal-El sent from Krypton) 2. The Last Son of Krypton: Part II (09/06/96 - Young Clark Kent) 3. The Last Son of Krypton: Part III (09/06/96 - Superman's debut) 4. Fun and Games (09/07/96 - First Toyman, Intergang) 5. A Little Piece of Home (09/14/96 - First Kryptonite) 6. The Way of All Flesh (10/19/96 - Creation of Metallo) 7. Feeding Time (09/21/96 - Creation of Parasite) 8. The Main Man: Part I (11/09/96 - Lobo comes for Superman) 9. Stolen Memories (11/02/96 - Brainiac arrives) 10. My Girl (11/23/96 - Lana and Lex dating) 11. The Main Man: Part II (11/16/96 - Lobo and Superman team up) 12. Tools of the Trade (02/01/97 - Kanto helps Intergang) 13. Two's a Crowd (02/15/97 - SCU needs Parasite's help) SECOND SEASON: ------------- 14. Blasts From the Past: Part I (09/08/97 - Jax-Ur and Mala escape) 15. Ghost in the Machine (09/29/97 - Brainiac returns) 16. Action Figures (09/20/97 - Metallo has amnesia) 17. Blasts From the Past: Part II (09/09/97 - Jax-Ur and Mala, cont.) 18. Livewire (09/13/97 - Livewire's debut) 19. Target (09/19/97 - Story makes Lois a target) 20. Identity Crisis (09/15/97 - Debut of Bizarro) 21. Mxyzpixilated (09/20/97 - Debut of Mr. Mxyzptlk) 22. Speed Demons (09/13/97 - Race with the Flash) 23. Double Dose (09/22/97 - Livewire, Parasite team) 24. Solar Power (09/26/97 - Luminus after Lois again) 25. Brave New Metropolis (09/27/97 - Alternate Earth story) 26. Monkey Fun (09/27/97 - Titano, the giant monkey) 27. The Prometheon (09/12/97 - Meteor approaching Earth) 28. Father's Day (10/03/97 - Darkseid) 29. The Hand of Fate (10/11/97 - Dr. Fate) 30. Bizarro's World (10/10/97 - Bizarro lives!) 31. Prototype (10/11/97 - First John Irons) 39. World's Finest: Part I (10/04/97, - Batman) 40. World's Finest: Part II (10/04/97, - Batman) 41. World's Finest: Part III (10/04/97, - Batman) ______________________________________________ SUPERMAN: THE ANIMATED SERIES EPISODE REVIEWS ------------------------------------------------- Ratings Panelists: CH: Curtis Herink MS: Mike Shields NO: Neil Ottenstein DH: Denes House NB: Nathan Bredfeldt SD: Scott Devarney The first rating given after the average is that of the reviewer. Given airdates correspond to the date of first US airing as regularly scheduled on the Kids' WB. ================================================== Episode #18: "Livewire" ------------------------------------------------------ Reviewed by Neil Ottenstein (otten@proton.umd.edu) September 13, 1997 Written by Evan Dorkin and Sarah Dyer Directed by Curt Geda Guest-starring Lori Petty as Leslie Willis/Livewire RATINGS: Average: 3.2/5.0 Shields NO: 3.7 Shields CH: 3.6 Shields - It was somewhat disappointing to see an episode that promised to be something different instead turn into the usual slugfest with a super-villain. NB: 2.3 Shields - Livewire's appearance in the comic was much better than this. The worst part was when she demanded money! Give us poor fans a break, already! The best parts of this episode occur early on. WLXL features shock jock Leslie Willis, aka Livewire, a feminist with a dislike for Superman. Lois and Clark go to interview her, and while she starts complaining about Superman, Clark must leave. Superman's actions over the next few scenes are in direct contrast to what Leslie is telling Lois over the air. The 3rd anniversary celebration of Livewire's show is held in the rain, despite various attempts to call it off. Superman even shows up to help, and lightning strikes both Superman and Livewire, landing her in the hospital. She soon discovers that she has been transformed, gaining electrical powers which allow her to travel almost as electricity. Livewire causes destruction in Metropolis using her powers, ransoming the city, and Superman must defeat her. The episode ends with another of the show's almost trademark eerie endings portending a return engagement. ================================================== Episode #22: "Speed Demons" ------------------------------------------------------ Reviewed by Mike Shields (mshields@ccgate.hac.com) September 13, 1997 Written by Rich Fogel Directed by Toshihiko Masuda Guest-starring Charlie Schlatter as the Flash Miguel Ferrer as Mark Mardon/Weather Wizard Lorin Dreyfuss as Ben Mardon RATINGS: Average: 3.8/5.0 Shields MS: 3.75 Shields CH: 4.0 Shields - A fun and exciting episode, though I would quickly get tired of Flash's grating personality if he makes more guest appearances. NB: 4.1 Shields - I love teamups, but they portrayed Flash just a little too coarse. Also, two heroes need more of a challenge than Weather Wizard! NO: 3.5 Shields - Nice to see both Superman and Flash solve their problems in their individual ways. The Fastest Man Alive charity race takes place today. The contestants? Superman and The Scarlet Speedster from Central City, The Flash. There have been quite a number of races between The Flash and Superman in the comics over the years, and they have always been 'an event.' Rich Fogel does an adequate job of bringing this race to the screen. Superman and Flash are equipped with special armbands so that a satellite can track their progress around the globe. First one around the globe a hundred times wins! Mark Mardon, aka The Weather Wizard, has secretly planted a device inside the armbands to collect the ionic energy generated, in order to power his global weather control device. Miguel Ferrer provides the voice of the Weather Wizard. He's the kind of actor that can play hero or villain equally well, and this is no exception. As Flash and Superman run neck and neck around the globe, The Weather Wizard ransoms the weather of the world. If he is not paid off, world wide catastrophes will result. Superman and the Flash attempt to stop him. The style of animation choice hampers rather than helps the story in several places this time. Over the course of the episode, Superman and Flash form a friendship, and continue the race off into the sunset, suggesting the inevitable rematch. It was unclear to me whether this was the Barry Allen or Wally West Flash. Furthermore, I don't remember either of them being this cocky or arrogant. So for having the idea that other superheroes exist in the 'Superman' Universe, I give 5 Shields. However, on execution, it only earns 3.75. ================================================== Episode #16: "Action Figures" ---------------------------------------------------- Reviewed by Scott Devarney (devarney@ll.mit.edu) September 20, 1997 Written by Hilary J. Bader Directed by Kenji Hachizaki Guest-starring Malcolm McDowell as Metallo RATINGS: Average: 3.4/5.0 Shields SD: 3.7 Shields CH: 3.8 Shields - Try thinking about this episode through Bobby and Sarita's eyes as Metallo is successively monster, robot, hero, alien emissary, and brutal villain, and yet even at the end they still think he is capable of redemption. NB: 1.4 Shields - Great. A cutesie kid episode. That was worth a half hour of my life... NO: 4.5 Shields - I guess I was in the mood for this episode (maybe it was watching it with my 5 and 2 year old). An amnesiac Metallo emerges onto a volcanic island from the ocean where he was left after "The Way of All Flesh". He befriends two kids, a brother and sister whose father is part of a team of scientists investigating the island's increased seismic activity. Superman and Lois arrive at the island to investigate sightings of a robot; both suspect that the "robot" is really Metallo. Lois is captured by Metallo, who'd had his memory jogged by seeing a crude Superman doll made by the girl who befriended him. Superman saves the team of scientists from a small eruption and then confronts Metallo as a large scale eruption ensues. Metallo gains the upper hand until he is distracted by the boy. Superman uses the distraction to rip the green kryptonite out of Metallo's chest cavity. The cyborg is overwhelmed by a wall of lava as he tries to retrieve the kryptonite. As the episode fades out, we see Metallo, immobilized in hardened lava, urging himself to remember who he is -- Metallo. This episode showed a lot of intelligence, particularly in the way that Metallo and Superman were portrayed. Regarding Metallo, the amnesia was a reasonable development after surviving the explosion of Luthor's yacht and months of isolation on the ocean floor. However, Corben's nature did not change. Neither of the rescues he performed were done out of any inner sense of altruism; catching the girl was instinctive and saving the truck driver was done at the kids' urgings. Granted, he never harmed the children, but he has been shown to only attack those against whom he has a vendetta. Even when he derailed a train in his previous outing, it was just a means to attract Superman's attention. The only disappointment was that, except for one line of dialogue, Metallo's inability to feel was left unexplored. As for Superman, he was shown to be the resourceful, responsible hero we all know. Before going after Metallo, he stops at S.T.A.R. Labs to get the lead super-suit. He was shown saving lives: he saved the scientists from the first eruption by smashing the larger boulders and diverting the lava into a trench; and, of course, he saved Lois from Metallo. This episode showed Superman at the top of his form. There was some outstanding artwork in this episode. Particularly appealing were the eruption scenes where the brilliant reds and oranges of the lava contrasted vividly with the more muted colors of the surrounding scenery. Also noteworthy was the eerily haunting closing shot of Metallo, encased in rock, with his eyes glowing green as everything fades to black. Now, there were a few problems with this episode. The biggest being that Superman did not seem too affected by Metallo's kryptonite. A sliver of kryptonite has been shown to turn Superman to jelly, yet he was merely staggered by blows that should have killed him, had the kryptonite fully weakened him. It could be argued that the lava contained some molten lead which negated the effects of the kryptonite. No explanation was ever given nor was his resiliency ever noted by any of the characters. In a related matter, Superman's lead suit was awfully flimsy. This suit survived an attack by the Parasite when Parasite had Superman's powers, yet an uprooted tree stump punched a huge hole in it this time. Did Metallo's kryptonite weaken the suit instead of Superman? In summary, this was a satisfying episode, for the most part, with a great rematch between Superman and Metallo. I just hope that Metallo's half-human/half-robot appearance returns in future shows. It is much more distinctive than the all-robot look sported this time. Here he looked like a Terminator robot. ================================================== Episode #21: "Mxyzpixilated" ------------------------------------------------- Reviewed by Diane Levitan (dlevitan@ucsd.edu) September 20, 1997 Written by Paul Dini Directed by Dan Riba Guest-starring Gilbert Gottfried as Mr. Mxyzptlk Sandra Bernhard as Gsptlsnz RATINGS: Average: 4.5/5.0 Shields DL: 4.3 Shields CH: 4.0 Shields - I was astounded and amused by the ease with which Superman disposed of Mxy. Even though the first couple of tricks were perhaps too simple-minded, the later ones were quite clever. NB: 4.9 Shields - A great episode! No evil schemes, no threat to Superman, Metropolis, or the world at large. Just a fun, wacky episode that presented us with a funny rendition of a rather blah character from the comics. NO: 4.9 Shields - Loads of fun. I suppose I should start off with a small confession -- this wasn't the first time I had seen this episode. In fact, I liked it so much the first time (though this might have been helped by the mind-blowing wonder that is the San Diego Comicon), that I asked for it specifically to review. With that said, I'd like to think my initial reaction was one shared by most viewers, given the fact that Paul Dini manages to make Mxy hilarious, but also preserves the villain we know and love. "Mxyzpixilated" shows Superman using both brains and brawn to get the job done, adding a quality to his character we've seen all-too-rarely of late. The episode begins on a perfectly normal day in Metropolis -- normal except for the little, purple-suited man walking down the middle of a busy street. The animated series' Mr. Mxyzptlk looks like a cross between Bone and Mr. Magoo, and, incidentally, nothing like the brief glimpse we had of him as a toy in BATMAN: THE ANIMATED SERIES. Mxyzptlk (voiced by Gilbert Gottfried) is looking for someone named McGurk, and draws the attention of Superman, who tries to stop an armored car that threatens to run down the little man. He does so, but just as the car screeches to a halt, it turns into bubbles and disappears. Mxy does so as well, taunting Superman with, "Confusing, isn't it?" and leaving Supes scratching his head. Our next glance of Mxy is at the Planet, where Jimmy is chuckling over a comic strip. The strip is called Mr. Mxyzptlk, and one of the episode's many cute touches is that the comic strip's authors are Siegel and Shuster. An amusing side note -- Clark first pronounces Mxyzptlk "Mix-ul-plik," as many people, including the old Superfriends series, have done. Mxy is irate over this, and pops up from the comic strip to correct him, using a variety of hilarious visual aids. He disappears again, but shows up at the museum opening Lois and Clark are covering, making Rodin's Thinker (who is, of course, McGurk) come to life and fight Superman. When Superman smashes the Thinker's head, everything returns to normal, with the stunned crowd wondering why the Man of Steel has just ruined the work of art. After a week of similar play that leaves Clark wondering if he's losing his sanity, Mxy finally reveals himself as a "brilliant god-like life form from a dimension twice-removed from ours." Following a hilarious scene at the Kents', in which Mxyzptlk's mischief turns Ma and Pa into a version of American Gothic and makes the cat fly around the room a la pre-Crisis Supercat Streaky, he lays out the rules. Mxy is looking for laughs, and Superman must make him say his name backwards, at which time Mxy will disappear until the next dimensional realignment. And so the battle of wits begins. I'll admit that when I heard that Gilbert Gottfried had been cast as Mxy, I was somewhat concerned; while familiar with voice work from roles such as Aladdin's Iago, the comedian was someone I always found rather annoying. As it turns out, he works perfectly as the new Mxy (and much better than LOIS AND CLARK's Howie Mandel), and his reactions to being outwitted by Superman again and again are classic. The sheer number of battles Dini fits into one episode is impressive, and it's nice to see Clark taking satisfaction in his triumphs, despite the fact that no one else knows the battles are going on. In another case of inspired casting, Sandra Bernhard vamps it up as Gsptlsnz, Mxy's Betty Page-like imp girlfriend, providing more fun, as well as a chance to see one of the battles from _her_ viewpoint. While the ultimate outcome is never in doubt, Dini leaves us with a current of menace at episode's end. Despite the fact that Mr. Mxyzptlk has been "permanently banished" to the fifth dimension -- to the delight of the amorous Gsptlsnz -- I think it's likely we'll be seeing him again. "Mxyzpixilated" was clearly played for laughs, but it surprised me how much it revealed about Clark along the way, from how he shaves(the old mirror and heat vision trick) to his clear delight in calling Mxyzptlk "loser." When I asked Dini at SDCC if we could expect more episodes like it this season, he said that it was one-of-a-kind. I couldn't agree more. ================================================== Episode #25: "Brave New Metropolis" ---------------------------------------------------- Reviewed by Scott Devarney (devarney@ll.mit.edu) September 27, 1997 Story by Stan Berkowitz and Alan Burnett Teleplay by Stan Berkowitz Directed by Curt Geda RATINGS: Average: 4.2/5.0 Shields SD: 4.6 Shields CH: 3.4 Shields - The final scene provided a paradoxical way of nudging along the potential romance between Superman and Lois. DH: 4.5 Shields - Moody, dark, and passionate, and displaying the first glimpse of a possible romance between Superman and Lois that I've seen. MS: 3.8 Shields - This type of episode has been done before and better elsewhere in the franchise. NB: 5.0 Shields - I will never grow tired of good Alternate Universe stories! The only dark spot is that a poor sequel is almost guaranteed. NO: 4.0 Shields During a demonstration of Professor Hamilton's dimensional viewer, Lois gets sucked into a parallel-dimensional version of Metropolis. This version of Metropolis owes more to Gotham City than her Metropolis. Dan Turpin tries to arrest Lois for violating curfew but is distracted by rebels who are breaking into a LexCorp research laboratory. Superman arrives, wearing a black Gestapo suit with a red S shaped like lightning inside his shield. Superman swiftly and violently takes out the rebels, but not before Jimmy Olsen, a member of the group, escapes with Lois. Jimmy takes Lois to a rebel safe house and explains how this Metropolis got that way. In her reality, Superman saved Lois from a car bomb, but in this reality Superman arrived one second too late. He changed; he started wearing the black costume and teamed with Luthor to bring order to Metropolis. Jimmy's team went to retrieve a chunk of kryptonite from the LexCorp lab. LexCorp goons, led by Mercy, invade the rebel headquarters. Lois is taken before Luthor, who believes her identity because of DNA scans and her attitude. He orders Mercy to take Lois away and kill her before Superman finds out. Lois manages to escape with Angela Chen's help. Chased by the police and LexCorp security, Lois climbs atop a monument to Superman and Luthor. A stunned Superman arrives, drawn to the commotion, and flies away with Lois. In a secluded place, Lois explains who she really is and demands an explanation. When his Lois died, Superman was overcome by feelings for Lois that he hadn't realized he had. He realized that he was fighting a war and that he had to stop the war by any means possible. He allied himself with Luthor because he needed Luthor's organization, but he believes that he could crush Luthor if Luthor got out of line. Lois then reveals that Luthor ordered her killed. Superman invades Lexcorp and confronts Luthor. Luthor uses the retrieved kryptonite on Superman as Mercy attacks Lois. A crowd of freed detainees arrives; they prevent Mercy from fleeing, but Luthor escapes in a flying craft. Superman disables the craft and it crashes in front of the Superman-Luthor monument. Later at the abandoned S.T.A.R. Labs, Superman expresses his hopes that he can regain the people's trust. The portal opens to Lois' world with her Superman standing in it to bring Lois home. Lois kisses parallel-Superman and joins her Superman. Flying over Metropolis, Lois offers to tell her story to Superman, over dinner. This is an episode that proves Lois' importance to Superman. The impact of Lois' death has been shown many times. In KINGDOM COME, Superman isolates himself from humanity; in the LOIS AND CLARK "Tempus, Anyone?" episode, Clark hides his powers from the world; in this episode he becomes a tyrant. Lois is his calming influence, saving him from his worst impulses. She challenges him and keeps him honest. Lois' death causes him to lose his perspective. He blinds himself to Luthor's actions and the corruption of his city. Lois forces him to take a hard look at what his Metropolis has become as a result of his actions. Even Luthor realizes that Lois' influence on Superman could undo Luthor's machinations. It was great to see the Lois-Superman romance finally introduced so squarely. Lois' surprise at the depths of Superman's feelings was in character for her stage of development in this series. She has risked her life for his on occasion, but she's never previously revealed any romantic leanings. It is apparent from her good-bye kiss to parallel-Superman and from her final conversation with her Superman that she is ready to take the next step in their relationship. This series should take any such relationship slowly. It should use the comics as a guide for combining super-heroics with romance. This was an episode that demands a sequel, as either another episode or as an issue of SUPERMAN ADVENTURES. There are so many possibilities: a meeting between the two Supermen, parallel-Superman trying to regain the trust of his Metropolis, or a look at how the parallel-Kents viewed their son's actions. Kudos to all involved for a stand out show. ================================================== Episode #26: "Monkey Fun" --------------------------------------------------- Reviewed by Nathan Bredfeldt (hal@seas.smu.edu) September 27, 1997 Written by Evan Dorkin and Sarah Dyer Directed by Curt Geda RATINGS: Average: 3.0/5.0 Shields NB: 1.8 Shields - If you want a good laugh, watch "Mxyzpixilated," or even "The Main Man." CH: 3.6 Shields - Updating the story from the '60s for the '90s. I think it's just as well that they left out the kryptonite vision. NO: 3.0 Shields - A bit too fantastical for me. SD: 3.7 Shields - This was an action-intensive episode with some cute moments. Titano has never been one of my favorites, but he was used well here. The rare look at Lois' sentimental side was also appreciated and used to good effect. In "Monkey Fun," a lighthearted episode, Superman recovers a pet from Lois Lane's childhood, which almost immediately starts growing out of control, and wreaking wacky havoc on Metropolis! When I first saw the episode's title, I knew to expect wackiness. Then, the week before, a great comic romp, "Mxyzpixilated," set my expectations for this episode much higher than they had been. But, when I saw Evan Dorkin's (writer of "Livewire") name in the credits, I knew not to expect much. I promise, I will try my best not to compare this episode to "Mxyzpixilated;" I'll just console myself with the thought that everyone who has seen both will, at some point, compare the two for themselves. What we have here is a basic and simplistic plot, embellished with a series of none-too-clever jokes (Jimmy slips on a banana peel and falls off a ledge, Superman gets hit by a test-your-strength game's bell). And it all wraps with a very simplistic, obvious, and ecologically dangerous solution (not to mention unbelievable; if STAR Labs can stop the monkey's growth, why can't they shrink him as well?). The episode wasn't all bad, however. We did get treated to more than the usual amount of non-Superman character development that I have been missing so badly since LOIS AND CLARK first got terrible, and then got canceled. Most notably, I refer to a peek into Lois's childhood, and the appearance of Lois's father (though he didn't do much). We even got to see what kind of mother Lois might be, from her behavior while caring for the still normal sized monkey. This season of Superman has overall fallen below the quality of the first season, because of episodes like this one. But, on the whole, it remains well worth watching! ______________________________________________ SNEAK PEEKS: THE KRYPTONIAN CYBERNET'S PRE-REVIEWS -------------------------------------------------- A word of note before we head into this month's pre-reviews of LEGENDS OF THE DC UNIVERSE #1. Most of you probably noticed that we ran no pre-reviews in last month's issue. Whether this section of the magazine runs each month will depend upon what previews DC sends to us and when they reach me. If we're not here one month, rest assured that we'll do everything we can to show up the next! I've already received a new package of previews of some November and December titles, so it looks like we'll see ya' back here next month! Jeff Sykes ================================================== LEGENDS OF THE DC UNIVERSE #1 Written by James Robinson Art by Val Semeiks and Paul Neary Painted Cover by Glen Orbik In stores December 10, 1997 $1.95 PREVIEWS SYNOPSIS: A three-part Superman story written by James Robinson (STARMAN) launches a new series teaming the greatest characters in comics with some of the greatest talents in comics! With art by Val Semeiks (JLA/WILDC.A.T.S) and Paul Neary, the first story in LEGENDS OF THE DC UNIVERSE tells the previously untold tale of the Man of Steel's first encounter with the U.L.T.R.A.-Humanite, the deadly genius whose powerful brain can switch from one body to another. As the young Superman battles U.L.T.R.A., Lex Luthor waits, poised for victory no matter which of the two wins. PRE-REVIEWS: ----------- Jim Butler (butlersix@worldnet.att.net): I confess that I am a fan of James Robinson. I found his GOLDEN AGE Elseworlds mini-series to be some of the best comics around. I really enjoy his work on STARMAN. So it is no surprise that I enjoyed this book. Having read this preview three times, I have to say that I think his work here is simply outstanding. Set in Superman's first year, we see a Lex Luthor that we haven't seen in a while. He is at the height of his power, owning half of the city (while controlling all of it), suffering from male pattern baldness (yep, he has some hair!), and his Lex-Men are doing their best to keep Supes out of the picture. We also see a much younger Lois Lane--one not quite sure how she views this "Superman" and yet fascinated by him. Plus, there are cameos on the first two pages by a variety of DC characters from both the Golden and Silver Ages. The art work by Val Semeiks and Paul Neary is a sight to behold as well. Luthor looks like a man filled with schemes while reveling in his power. Lois is sexy yet professional. Lex's henchmen are filled with professional evil. And Superman himself--well, I don't think he's looked this good for quite a while (the opening splash page is simply awesome!). Try as I might, I couldn't find any drawbacks to this book, except maybe the fight scene at the beginning. Wouldn't it be possible to have a strong book without an obligatory fight scene somewhere? On the bright side, that same scene gives us the above mentioned splash page, so it isn't all bad! I don't like buying "side books" very much. There are too many of them with the various crossovers and other things. After a while it gets to be a bit too much money, and my wife keeps me on a strict comics budget (although pleading does help a bit now and then). But I will be buying this one. It's worth the price of admission--and then some! ----------------------------------------------------------------------------- Enola Jones (sj1025@gte.net): I've always liked origin stories. Perhaps it's the writer in me, or maybe the historian, but I am fascinated by how things came to be. I am equally, if not more, fascinated by how people came to be what they are and do what they do. That's what I enjoy about LEGENDS OF THE DC UNIVERSE #1. Not only is it the beginning of an origin story, but it is the origin of a new comic book altogether. Like all books I read, I found some things in it to be good, some to be bad, and some that were downright ugly. THE GOOD: * Using Lois Lane as the narrator for most of the story was inspired. She managed to give a synopsis of the entire history of super-heroes in under two hundred words. * The artwork was very high-caliber. * Superman's sense of humor under pressure, as always, shines. * Luthor's appearance caught me off-guard -- not that he was THERE, but the way he LOOKS. A tip of the hat to Semeiks for that pleasant surprise. THE BAD: * There is one lady who seems to be there just for "eye candy." I am hoping this is only a temporary situation. * Mr. Hewitt and his goons seem to be rip-offs of MEN IN BLACK. * In the first battle, I had to agree with the villain on one point. Superman seemed a bit arrogant. And finally: THE UGLY * Madness. Enough said. * The closeup of a dead woman. We were TOLD about it, we didn't need to SEE it. As an origin story goes, this is the beginning of a good one. My only question, which I hope will be answered in later issues, is: Is this the origin of a hero or a villain? All told, this is a good story. Not for the youngest readers (it's a bit violent), but worth the two dollars. ----------------------------------------------------------------------------- Alan Kercinik (alan_kercinik@frankel.com): This newest batch of "untold tales" hits comic stands focusing on the Man of Steel. Since this is the first installment of a three-issue story arc, much of the issue is devoted to establishing setting and background. In a nutshell, the modern age of heroes has dawned, and Superman is the new kid on the block who has captivated the city, much to the dismay of the city's self-appointed benefactor, Lex Luthor. Events transpire, centered around Luthor's attempt to "buy" yet another citizen in Metropolis, that point towards a confrontation of sorts between the two. James Robinson's Superman is a bit younger and brasher than we've seen in a while. He's cocky, a bit of a smart-alec and, in one exchange with Lexcorp City Security, kind of a whiner. He's also less reflective, springing into action with nary a thought balloon in sight. He's not so much a Boy Scout here as a fireman, swooping in to put out trouble whenever it erupts. And, of course, he's in the classic costume. I didn't howl in outrage when they changed him into Electroman, but it is a little jarring to see him back in the red and blues actually lifting heavy machinery over his head. (Outside of the Kids' WB, that is.) Val Semeiks' pencils evoke the Superman universe as rendered by John Byrne. Flying poses, hairstyles, facial expressions and even some of his page and panel layouts firmly place this book back in the initial period when Kal went public. Even with a black-and-white Xerox, the story was easy to follow with clean lines and plenty of detail. My one complaint about the art is that it is a little inconsistent; a couple of characters, particularly Lois, look different at various points in the story. On the down side, this issue doesn't offer anything especially revealing into the Superman character or exceptional in terms of first meetings or early DCU events. Lex, Lois and Supes are all here, but there is no direct interaction between any of them. And poor Clark is nowhere to be found. It's also very standard comic-fare in terms of plot line. No big surprises and no big innovations, this one is pretty much by-the-numbers. Lex is another problem area. Those things he tries so hard to hide (flaunting of the law, for one) are seemingly known by almost everyone in Metropolis. Gone is man who keeps that type of information close to the vest. One other nit: there is what seems to be a glaring continuity error in this story. It may be corrected with some future scripting, but if that type of thing is really important to you, this story may irritate you. Even so, I'm a big fan of James' work on STARMAN, and I'm hoping the story takes off now that all the pieces are in place. If you're looking for a truly legendary tale of the Man of Steel, you may want to pass. But if you're looking for a solid start that may go places and need a fix for the historic Superman without digging out your back issues, then give this a read. ----------------------------------------------------------------------------- Bill Kte'pi (bwkF93@hamp.hampshire.edu): Reading this was somewhat akin to mainlining nostalgia. Mainly it was the artwork -- which on every page reminded me of Kirby, particularly the action scenes and splash pages. The story itself, in contrast, is a little disappointing -- but still good. It's an excellent introduction to the DC Universe, opening with Lois Lane typing away, writing yet another feature about superheroes for the Daily Planet -- the sort of news-article-interspersed-with-action-scenes opening that's been used for decades but, in the wake of Kurt Busiek's MARVELS, seems a little hackneyed now. It works fine, it's just nothing special. Panel by panel the reader is run through a quick overview of the world of DC heroes, leading up -- of course -- to Superman, cutting directly from Lois' article to a battle in progress between Superman and Professor Kilgrave. The Superman in this story, logically enough, is very like the cartoon version -- not just in the traditional costume, but in the mild wisecracking (not Spider-Man level but closer to that end of the spectrum than, say, Batman) and brute-force tactics as well. Surprisingly, Luthor here is most like Byrne's treatment than any other version -- a cold, calculating businessman. Robinson seems an odd choice for a comic I assume is being billed for younger readers -- with his tendency to draw things out over a number of issues, there's no sense of closure to each installment; the first issue, in fact, ends with a cliffhanger. But more than that, it ends with all its threads dangling -- not out of sloppiness, I assume, and I'm sure in future issues everything will come together, but it seems like the sort of thing which would have frustrated me as a preteen. Then again, maybe it would frustrate me just enough to be certain to pick up the next issue. What would really keep me turning the pages, though? The artwork. What really turns me on here is the panel arrangements and transitions -- page 19, in particular, I keep flipping back to. It's a very basic five-panel page: one long panel of bad guys, two inset panels of a cop infected by madness about to fire on a crowd, one open panel of Superman, and finally the clincher -- a long overlapping panel of just the bullets flying. It's a very Kirby-like effect, without the King's exaggerated perspective or lines-with-lives-of-their-own. All in all, worth picking up, certainly -- if the colorist does the black-and-white copy I saw justice, it's worth it for the artwork alone. ----------------------------------------------------------------------------- Tom Pairan (TPairan157@aol.com): "Madness and Science," Part I of the U.L.T.R.A.-Humanite story is clearly set during Superman's early days as a superhero. It's difficult to pinpoint exactly when it takes place, but it's refreshing to see Superman in his traditional costume, and it's even better seeing a younger, balding Lex Luthor. Young Lex appears to be romantically linked with "actress and music diva Dolores Winters." This is a bit perplexing because the brain of the villainous Ultra-Humanite was transplanted into the body of a Dolores Winters in the 1940s. (The Ultra-Humanite has battled the Teen Titans, Infinity Inc., and the Justice Society of America in various forms throughout the years, including a post-Crisis confrontation in Justice Society of America #3-5). I will buy the rest of the issues in the story arc to see if there is any connection between this story and the Ultra-Humanite and if so, how it is handled. However, I think this book would also be enjoyable to readers new to the DC Universe. The black and white preview artwork is crisp and dynamic. Since this story is set in Superman's early years, it would be neat to see this book colored with flatter, mid-Eighties colors. ______________________________________________ ***************************************************************** End of Section 10/Issue #43