DC Comics has revealed four variant covers for the September 26 launch of HEROES IN CRISIS, the seven-issue miniseries written by Tom King. Three are the solicited incentive covers by J.G. Jones, Mark Brooks and Francesco Mattina and the fourth is a new open-order cover by Ryan Sook.
The life of a superhero is full of risks – it’s a complicated thing, being the person in charge of saving everyone. You can have all the powers of a Kryptonian, a power ring from any color of the emotional spectrum or the skills of the World’s Greatest Detective, but there are still times where everything – and we do mean everything – is going to go wrong. And those failures, regardless of fault or explanation, sometimes stick around a lot longer than the victories.
Luckily, there is a solution on the rise: Sanctuary, a facility designed to allow superheroes to process the trauma of those not-so-heroic moments, is open and operating in the DC Universe, ready to take in all comers and – in theory – help the people who help us. But that’s not always the safest or most glamorous job, and in HEROES IN CRISIS, we’re about to get a firsthand look at just how risky that process can be.
Shown above is the HEROES IN CRISIS #1 variant cover by Ryan Sook.
Sook’s concept covers will take a deep dive into Sanctuary’s files, giving us a firsthand look at some incident reports from across the DCU – incidents that might be a bit familiar to you. Starting in issue #1 with a look at the death of Superman, Sook’s covers will travel the timelines of heroes like Batman, Hal Jordan, Wonder Woman and Harley Quinn to explore some of their most traumatic moments and envision just how they would look as case reports filed at Sanctuary.
“I think these momentous occasions fit so naturally into the scope of the project as a whole. Many devoted readers know these events, but even new readers can instantly connect to them or may be aware of them already. Like the death of Superman or Batman’s back being broken – these defining moments have already come out in other media like film, animation and games, because they are lasting, character-defining moments. They go beyond the comic book page into something human that we can all relate to. It’s what makes the series so compelling, to see how the heroes have to deal with [trauma],” Sook explained.